Assassin's Creed Syndicate: 7 New Things About the Upcoming Game: Page 7 of 7

The Rooks
Let's wake them up, shall we?

Questing Revamp

Side quests in most games are usually used to give a little more understanding about its characters, show scenarios that are related but not really essential to the main story, or provide the player some EXP for levelling up or some game currency for shopping.

Turf Secured

Stronghold secured.

Assassin’s Creed Syndicate begs to differ. The developers stated that the main story quests and the side quests will merge as one as you play Assassin’s Creed Syndicate, making the two categories join together smoothly without leaving the players thinking that a side quest has nothing to do with the main game. Quest outcomes and actions taken will affect future game scenarios; every choice a player picks will make an impact on how the story unfolds.

It seems that there could be several ending scenarios in the game, and going through a main-quest only route might have a different result compared to getting a 100% completion rating.

Assassin’s Creed Syndicate preserves most of the features that came from its former titles like stealth kills and general parkour movements. With the addition of a bigger game world, remade stealth mechanics, mob assaults, transportation, and two main characters, this upcoming title might be worthy of a pre-order. While waiting for more details, have a glimpse of Jacob living the Assassin life:

Experience Jacob Frye's first 9 minutes in the streets of 1868 London.

Ubisoft will release the said game on PC this Holiday 2015.

Are you ready to free London?

Chef by day, spirit hunter by night.
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