[Top 5] Dota 2 Best Chaos Knight Builds That Win Games



The phantom menace Chaos Knight can dish out massive amounts of damage to his enemies while also being able to take a fair amount of punishment himself. He has become a formidable force on the battlefield in the current meta due to the recent buffs he was bestowed by Icefrog. With his ability to summon powerful illusions and wreak havoc on enemy lines, he's become a popular pick for players looking to dominate the early game. With a high base armor and health pool, he's able to withstand enemy attacks and emerge victorious in team fights. Whether you're a seasoned player or just starting, Chaos Knight is a hero that's sure to bring chaos and death to your enemies.

Chaos Knight has various skill and item builds, but not all of them allow you to ensue chaos on the battlefield. To help you climb MMR with this deadly phantom, we bring you the Best 5 Chaos Knight Builds that will help you win games. These builds contain the best skill allocation and the best items that help you in dominating your games with him.

5. Daxak Build

Daxak is known to be an exceptionally rising superstar in the CIS region. His impeccable plays on carry heroes have caught the attention of fans all across the world. His Chaos Knight has also gained notoriety for being extremely impressive, often known to outmaneuver his foes and dominate the battlefield with the right items. He strikes when the iron is hot, instead of farming idly. Daxak is known to be a master at Chaos Knight, his mechanical skills are unparalleled. 

Daxak’s slow-paced laning is quite a contrast from his fast-paced farming speed on Chaos Knight. Within no time, he can get fat and join fights to swiftly turn the game around. He is known to be a problem to the enemy team if left free to farm. His Chaos Knight build includes items like Bloodthorn, Arcane Blink, Refresher’s Orb, and much more. Daxak may often build items that are rather unorthodox but work in that specific matchup. 

Use This Build If:

  • You are facing heroes that have low armor and are considered to be squishy in the early game
  • You want to fight from the initial stages of the game as a Chaos Knight
  • You want a teamfight-oriented build that does not fall off in the late game

Skill Points

Level 1: Chaos Bolt: Chaos Knight launches a bolt at the targeted unit, stunning them for a random duration while dealing random damage, based upon the current level of the spell. It is ideal for locking down enemy heroes or interrupting their channeling abilities. 

Level 2: Chaos Strike: Allows CK and his illusions a chance to deal critical damage with a bonus life steal. The damage and life steal are random and again depend upon the level of the spell. 

Level 3: Chaos Strike

Level 4: Reality Rift: Teleports CK and the target unit along with the illusions that the former has to a point between the two units, reducing the armor of the targeted unit by 6 seconds. 

Level 5: Chaos Strike

Level 6: Phantasm: Summons multiple illusions of Chaos Knight which deal the same base damage as him while taking 325% more damage back. CK’s strength to fight and farm lies within this spell. It is an efficient way of dominating a fight and securing the game if you can get this spell early before other heroes have a chance to do anything. 

Level 7: Chaos Strike

Level 8: Reality Rift

Level 9: Reality Rift 

Level 10: +22% Chaos Strike lifesteal

Level 11: Reality Rift

Level 12: Phantasm

Level 13: Chaos Bolt 

Level 14: Chaos Bolt 

Level 15: -75% Phantasm illusion incoming damage

Level 16: Chaos Bolt 

Level 17: Stats

Level 18: Phantasm

Level 19: Stats

Level 20: Reality Rift pierces spell immunity

Level 25: +10s Phantasm duration

Items to buy for this build (Early to Late Game)

  • Quelling Blade (100 Gold) - Increases the physical attack damage on non-hero units, and can also be used to cut trees. It is a must-have item on melee carry heroes like Chaos Knight.
  • 2x Iron Branch (50 Gold) - Grants +1 of all attributes per branch. It provides decent sustain in the early game. The branch can be also planted to block paths for enemies or to deceive them under the fog. 
  • Tango (90 Gold) - Provides health regen if used on a tree. It's the cheapest yet the most convenient way of healing up in the early stages of the game when you are playing in the side lanes. Regardless of the hero you play, Tangoes are a core item. 
  • Magic Stick (200 Gold) - Gains a charge each time an enemy uses a spell around you. Each direction grants 15 HP and mana and can have up to 10 charges. It is a perfect item in the laning stage if you face heroes who cast spells frequently.
  • Enchanted Mango (65 Gold) - Grants passive +0.6 health regeneration if not consumed. Upon consumption, it refills 100 mana instantly. CK lacks in the mana department and having a mango or two in handy can perhaps help him net kills in the early game.
  • Gloves of Haste (450 Gold) - Purchased at 1 minute. It provides Chaos Knight with a +20 attack speed. It is further upgraded Power Treads.
  • Boots of Speed (500 Gold) - Purchased at 3 minutes. Provides +45 movement speed to Chaos Knight. It is ideal for all heroes as you can purchase upgraded boots with it. 
  • Power Treads (1400 Gold) - Bought at 5 minutes. It provides 45 movement speed and 25 attack speed along with toggleable attributes, which offer everything from increased mana pool to armor and even strength, helping Chaos Knight in all stages of the game.
  • Armlet of Mordiggian (2500 Gold) - Purchased at 10 minutes. Upon usage, it grants increased damage, strength, and armor while draining 45 HP per second. It is an essential item often seen built by Chaos Knight spammers due to the damage and sustain it provides. It is a toggleable item, making it hard for enemies to beat down Chaos Knight if toggled correctly. This is a core item on Chaos Knight regardless of the build you choose.
  • Echo Sabre (2500 Gold) - Bought at 14 minutes. Provides increased damage, strength, attack speed, mana regen, and intelligence to Chaos Knight. Its passive allows him to do physical attacks twice in a succession. The attacks apply 100% movement slow for a brief duration. Chaos Knight benefits heavily from such early-game stats.
  • Black King Bar (4050 Gold) - Purchased at 18 minutes. Provides magic immunity upon usage, making Chaos Knight invulnerable during team fights. It is essential in most matchups as he has low magical resistance.
  • Blink Dagger (2250 Gold) - Purchased at 22 minutes. Blink Dagger is the classic item for Chaos Knight which provides him with mobility to use his stun to initiate a fight. It is an essential item for him regardless of the meta. Chaos Knight and Blink Dagger go hand in hand. 
  • Shadow Blade (3000 Gold) - Purchased at 26 minutes. Upon usage, it turns the caster invisible while increasing their movement speed by 20% If Chaos Knight breaks invisibility by attacking someone, they are dealt 175 bonus physical damage on it. Shadow Blade is an ideal item on Chaos Knight as it helps him escape or initiate a teamfight. It can further be upgraded into Silver Edge.
  • Silver Edge - (5450 Gold) Bought at 28 minutes. Upon usage, it turns you invisible while increasing your movement speed. Attacking enemies will end the invisibility and will deal bonus physical damage while also disabling their passive spells. This item is good against heroes with OP passives like Bristleback, or Phantom Assassin.
  • Aghanim’s Shard (1400 Gold) - Purchased at 30 minutes. Upgrades Chaos Bolt by increasing the cast range and causing it to create a Phantasm illusion to attack the target. Having more phantasms will always pan out in Chaos Knight’s favor.
  • Bloodthorn (6800 Gold) - Bought at 33 minutes. It silences the targeted enemy for 5 seconds, making them take 30% of the total damage dealt during the silence. The attacks will also have True Sight, and deal critical damage under its duration. Chaos Knight prefers this item as it provides him with much-needed disables in the early game.
  • Arcane Blink (6800 Gold) - Purchased at 38 minutes. This causes Chaos Knight to have a 25% mana cost reduction along with 20% debuff amplification, and 50% cast point reduction for 6 seconds after using the blink ability. The effects are extremely helpful for Chaos Knight in the later stages of the game. 
  • Refresher’s Orb (5000 Gold) - Purchased at 49 minutes. Refreshes the cooldown of all items and spells. It is an effective item on Chaos Knight as it allows you to use crucial spells twice, along with items like Black King Bar or Blink Dagger. 
  • Aghanim’s Blessing (5800 Gold) - Purchased at 50 minutes. Upgrades Phantasm by creating an illusion of allied heroes globally. Creates an additional illusion for Chaos Knight as well. As mentioned earlier, there is nothing such as an ideal number of Phantasms. Does not consume a slot as it is Aghanim’s Blessing. 
  • Heart of Tarasque (5000 Gold) - Purchased at 55 minutes. Heart grants immense HP and increased health regen, which helps Chaos Knight frontline and tanks a teamfight. It allows CK to soak up significant damage and quickly regen back due to the regen buff.

Neutral Items

  • Pig Pole - Provides +6 of all attributes. It's active turns Chaos Knight into a pig, making him unable to use spells or items but increasing his movement speed, which can allow him to escape certain sticky situations.
  • Bullwhip - Increases Chaos Knight’s health regeneration by 3 and mana regeneration by 2.5. Upon usage, it grants 18% movement speed for 4 seconds to Allies and Chaos Knight. It also slows for the same amount and duration of cast on enemies.
  • Paladin Sword - Increases lifesteal, spell lifesteal, regen, and healing by 14%. This allows Chaos Knight to sustain his teamfights.
  • Trickster Cloak - Provides Chaos Knight with increased evasion and magic resistance. Its active allows him to turn invisible for 6 seconds, making it easy for him to escape.

 

4. Pakazs Build

The South American rising star impressed all the dota fans with his impeccable performance at the International 11 last year. Pakazs’ vast hero pool and excellent game sense is the reason why he is a star player. His stellar Chaos Knight performance is quite hard to ignore, he leaves no stone unturned when it comes to destroying the enemy team. As a Chaos Knight, Pakazs is known to prioritize fighting over farming, his skill build is evidence of that. Chaos Knight is a hero that relies on teamfights to gain farm, he is highly 

With such an aggressive build on Chaos Knight, Pakazs rotates as early as he can to safeguard in other lanes and also farms a decent window to farm on the phantom rider. He prefers the max Chaos Strike build, as it allows him to deal higher damage and gain lifesteal. Pakazs is an efficient farmer, he makes the most out of sticky situations and certainly knows his way around Chaos Knight with his exceptional spell usage. He also purchases both Bloodthorn and Overwhelming which offers him immense disable and initiation potential, ruining the game further for his foes. Pakazs’ Chaos Knight Build is a hard-hitting one and must be tried if you are looking to expand your builds or hero pool.

Use This Build If:

  • You are facing squishy and low HP heroes
  • You are facing enemies with high regen or lifesteal potential
  • You want an early game fight oriented build which does not falter in the late game
  • You want a highly self-sustainable build that can help you stay durable and withstand immense damage

Skill Points

Level 1: Chaos Bolt: Chaos Knight launches a bolt at the targeted unit, stunning them for a random duration while dealing random damage, based upon the current level of the spell. It is ideal for locking down enemy heroes or interrupting their channeling abilities. 

Level 2: Reality Rift: Teleports CK and the target unit along with the illusions that the former has to a point between the two units, reducing the armor of the targeted unit by 6 seconds. 

Level 3: Reality Rift

Level 4: Chaos Strike: Allows CK and his illusions a chance to deal critical damage with a bonus life steal. The damage and life steal are random and again depend upon the level of the spell.

Level 5: Chaos Strike

Level 6: Chaos Strike

Level 7: Phantasm: Summons multiple illusions of Chaos Knight which deal the same base damage as him while taking 325% more damage back. CK’s strength to fight and farm lies within this spell. It is an efficient way of dominating a fight and securing the game if you can get this spell early before other heroes have a chance to do anything. 

Level 8: Chaos Strike:

Level 9: Reality Rift 

Level 10: Reality Rift  

Level 11: Chaos Bolt

Level 12: Phantasm

Level 13: +22% Chaos Strike lifesteal

Level 14: Chaos Bolt 

Level 15: -3s Chaos Bolt Cooldown

Level 16: Chaos Bolt 

Level 17: Stats

Level 18: Phantasm

Level 19: Stats

Level 20: Reality Rift pierces spell immunity

Level 25: +10% Chaos Strike chance

Items to buy for this build (Early to Late Game)

  • Quelling Blade (100 Gold) - Increases the physical attack damage on non-hero units, and can also be used to cut trees. It is a must-have item on melee carry heroes like Chaos Knight.
  • Blight Stone (300 Gold) - A casual Blight Stone is a decent item to have early on, which reduces enemy armor by 2 upon physical attacks. It deals decent damage and works in tandem with Chaos Strike.
  • 3x Iron Branch (50 Gold) - Grants +1 of all attributes per branch. It provides decent sustain in the early game. The branch can be also planted to block paths for enemies or to deceive them under the fog. 
  • 2x Enchanted Mango (65 Gold) - Purchased at 0:22. Grants passive +0.6 health regeneration if not consumed. Upon consumption, it refills 100 mana instantly. CK lacks in the mana department and having a mango or two in handy can perhaps help him net kills in the early game.
  • Magic Wand (450 Gold) -  Bought at 2 minutes. Gains a charge every time an enemy uses a spell in an AoE. It can store up to 20 charges, with each charge healing you up to 15 HP and mana. It is an ideal starting item as it allows CK to sustain herself in the lane if he is facing spellcasting heroes.
  • Tango (90 Gold) - Bought at 2 minutes. Provides health regen if used on a tree. It's the cheapest yet the most convenient way of healing up in the early stages of the game when you are playing in the side lanes. Regardless of the hero you play, Tangoes are a core item. 
  • Gloves of Haste (450 Gold) - Purchased at 3 minutes. It provides Chaos Knight with a +20 attack speed. It is further upgraded Power Treads.
  • Power Treads (1400 Gold) - Bought at 6 minutes. It provides 45 movement speed and 25 attack speed along with toggleable attributes, which offer everything from increased mana pool to armor and even strength, helping Chaos Knight in all stages of the game.
  • Hand of Midas (2200 Gold) - Bought at 10 minutes. Upon usage, it converts a creep/unit into 160 gold and grants 2.1x their normal experience, it also provides increased attack speed. It's an essential item if Chaos Knight is facing some high-tempo heroes. He wants to match their pace, hence he opts for the Midas before even buying boots.
  • Radiance (5050 Gold) - Purchased at 16 minutes. Deals 60 damage per second in an AoE, while also causing them to miss 15% of their attacks. It also makes enemies miss 15% of their attacks. Radiance is an exceptional item on Chaos Knight as it allows him to deal high damage in fights and also farm fast with the help of his items.
  • Yasha (2050 Gold) - Bought at 20 minutes. Provides increased agility, attack, and movement speed. Chaos Knight benefits highly from this increased agility and attack speed. This item can further be upgraded into Manta Style.
  • Manta Style (4600 Gold) - Bought at 21 minutes. Creates two illusions of Chaos Knight on usage, also allowing her to dispel certain spells or dodge if she times it right. It can also be used to split push lanes and farm efficiently. It also provides her with increased stats, agility, and attack damage.
  • Blink Dagger (2250 Gold) - Purchased at 25 minutes. Blink Dagger is the classic item for Chaos Knight which provides him with mobility to use his stun to initiate a fight. It is an essential item for him regardless of the meta. Chaos Knight and Blink Dagger go hand in hand. 
  • Echo Sabre (2500 Gold) - Bought at 27 minutes. Provides increased damage, strength, attack speed, mana regen, and intelligence to Chaos Knight. Its passive allows him to do physical attacks twice in a succession. The attacks apply 100% movement slow for a brief duration. Chaos Knight benefits heavily from such early-game stats.
  • Black King Bar (4050 Gold) - Purchased at 30 minutes. Provides magic immunity upon usage, making Chaos Knight invulnerable during team fights. It is essential in most matchups as he has low magical resistance.
  • Bloodthorn (6800 Gold) - Bought at 33 minutes. It silences the targeted enemy for 5 seconds, making them take 30% of the total damage dealt during the silence. The attacks will also have True Sight, and deal critical damage under its duration. Chaos Knight prefers this item as it provides him with much-needed disables in the early game.
  • Aghanim’s Shard (1400 Gold) - Purchased at 36 minutes. Upgrades Chaos Bolt by increasing the cast range and causing it to create a Phantasm illusion to attack the target. Having more phantasms will always pan out in Chaos Knight’s favor.
  • Nullifier - (4725 Gold) Purchased at 37 minutes. Nullifier allows Chaos Knight to actively dispel any buffs that the targeted enemy may have, this disables their impact and prevents them from using any defensive items or spells in a fight.
  • Overwhelming Blink (6800 Gold) - Purchased at 39 minutes. Increases Chaos Knight’s strength and deals damage in an AoE that deals attack and movement speed slow to enemies, while also making them take 150% of his strength as damage. 
  • Moon Shard - (4000 Gold) - Purchased at 44 minutes. It grants 140 Attack Speed and 200 Bonus Night Vision. Upon consumption, the bonuses are halved. Chaos Knight benefits greatly from increased attack speed bonuses as he lacks majorly in that department.

Neutral Items

  • Occult Bracelet - Each time Chaos Knight is attacked, he gains 0.5 mana regen, for up to 5 stacks. CK has a serious mana problem in the early game, and hence this bracelet provides him with a massive mana bonus.
  • Possessed Mask - It provides +7 of the primary attribute to Chaos Knight while also providing him with lifesteal. It is an exceptional item in the early game for a carry hero.
  • Ring of Aquila - Grants 1.25 mana regen and 2 armor to nearby allies and allied units. This is an exceptional teamfight item for Chaos Knight.
  • Brigand’s Blade - Provides Chaos Knight with +10 attack damage and attack speed. It makes it easy for her to deal damage and survive through the early game.
  • Cloak of Flames - Provides Chaos Knight with +4 armor and +10% magic resistance. It also deals 45 damage per second to units close to Chaos Knight. It is a mini-radiance that allows him to farm quickly and stay resilient in a fight.
  • Ninja Gear - Casts smoke of deceit on Chaos Knight herself, increasing his movement speed and allowing him to be invisible unless she comes in close contact with enemies or enemy towers. It also provides Chaos Knight with increased 25 agility and movement speed.

 

3. Miracle Build

Miracle’s high octane and intelligent gameplay on Chaos Knight has gained him fame and attention from all over the world. The early game build is the most prominent Chaos Knight build played these days which Miracle loves to try out in his pub games. Miracle’s map awareness and mechanical skills on Chaos Knight are truly breathtaking and something we all can learn from. He quite well knows everything the hero can do, this helps him induce fear in the mind of his enemies with his immense push and fight potential. The massive magical damage dished out with this build is unparalleled by any other hero in this meta.

Chaos Knight is played differently by Miracle as he opts to play the hero in an extremely fast-paced manner, often wishing to buy the spellcasting and mobility items as soon as he can to paralyze the early game of his enemies. He prefers ganking and helping his team in teamfights instead of farming away as he can just fight with Armlet and Echo Sabre in the early game. In the late game, he opts for Bloodthorn, ending the game as soon as he can. Miracle’s item choices and skill build allow him to go aggressive on his enemies as early as possible. This build is ideal if you are facing enemies with low armor, HP, or status resistance. 

Use This Build If:

  • Your enemies have low armor and status resistance 
  • You want to fight right from the get-go as a carry-Chaos Knight
  • You are facing heroes with low status resistance and no way of escape
  • You want to be involved in more teamfights as soon as you can

Skill Points

Level 1: Chaos Strike: Allows CK and his illusions a chance to deal critical damage with a bonus life steal. The damage and life steal are random and again depend upon the level of the spell.

Level 2: Chaos Bolt: Chaos Knight launches a bolt at the targeted unit, stunning them for a random duration while dealing random damage, based upon the current level of the spell. It is ideal for locking down enemy heroes or interrupting their channeling abilities. 

Level 3: Reality Rift: Teleports CK and the target unit along with the illusions that the former has to a point between the two units, reducing the armor of the targeted unit by 6 seconds. 

Level 4: Chaos Strike

Level 5: Chaos Strike

Level 6: Phantasm: Summons multiple illusions of Chaos Knight which deal the same base damage as him while taking 325% more damage back. CK’s strength to fight and farm lies within this spell. It is an efficient way of dominating a fight and securing the game if you can get this spell early before other heroes have a chance to do anything. 

Level 7: Chaos Strike

Level 8: Reality Rift

Level 9: Reality Rift 

Level 10: Reality Rift  

Level 11: +225 Reality Rift pull distance

Level 12: Phantasm

Level 13: Chaos Bolt 

Level 14: Chaos Bolt 

Level 15: -75% Phantasm incoming illusion damage 

Level 16: Chaos Bolt 

Level 17: Stats

Level 18: Phantasm

Level 19: Stats

Level 20: Reality Rift pierces spell immunity

Level 25: +10% Chaos Strike chance

Items to buy for this build (Early to Late Game)

  • 3x Iron Branch (50 Gold) - Grants +1 of all attributes per branch. It provides decent sustain in the early game. The branch can be also planted to block paths for enemies or to deceive them under the fog. 
  • Belt of Strength (450 Gold) - Provides +6 strength which allows Chaos Knight to be tanky in the laning stages of the game, it can later be upgraded into Power Treads. 
  • Tango (90 Gold) - Purchased at 2 minutes. Provides health regen if used on a tree. It's the cheapest yet the most convenient way of healing up in the early stages of the game when you are playing in the side lanes. Regardless of the hero you play, Tangoes are a core item. 
  • Quelling Blade (100 Gold) - Purchased at 2 minutes. Increases the physical attack damage on non-hero units, and can also be used to cut trees. It is a must-have item on melee carry heroes like Chaos Knight.
  • Gloves of Haste (450 Gold) - Purchased at 4 minute. It provides Chaos Knight with a +20 attack speed. It is further upgraded Power Treads.
  • Power Treads (1400 Gold) - Bought at 4 minutes. It provides 45 movement speed and 25 attack speed along with toggleable attributes, which offer everything from increased mana pool to armor and even strength, helping Chaos Knight in all stages of the game.
  • Magic Wand (450 Gold) -  Bought at 6 minutes. Gains a charge every time an enemy uses a spell in an AoE. It can store up to 20 charges, with each charge healing you up to 15 HP and mana. It is an ideal starting item as it allows CK to sustain herself in the lane if he is facing spellcasting heroes.
  • Armlet of Mordiggian (2500 Gold) - Purchased at 10 minutes. Upon usage, it grants increased damage, strength, and armor while draining 45 HP per second. It is an essential item often seen built by Chaos Knight spammers due to the damage and sustain it provides. It is a toggleable item, making it hard for enemies to beat down Chaos Knight if toggled correctly. This is a core item on Chaos Knight regardless of the build you choose.
  • Echo Sabre (2500 Gold) - Bought at 15 minutes. Provides increased damage, strength, attack speed, mana regen, and intelligence to Chaos Knight. Its passive allows him to do physical attacks twice in a succession. The attacks apply 100% movement slow for a brief duration. Chaos Knight benefits heavily from such early-game stats.
  • Black King Bar (4050 Gold) - Purchased at 21 minutes. Provides magic immunity upon usage, making Chaos Knight invulnerable during team fights. It is essential in most matchups as he has low magical resistance.
  • Blink Dagger (2250 Gold) - Purchased at 30 minutes. Blink Dagger is the classic item for Chaos Knight which provides him with mobility to use his stun to initiate a fight. It is an essential item for him regardless of the meta. Chaos Knight and Blink Dagger go hand in hand. 
  • Overwhelming Blink (6800 Gold) - Purchased at 31 minutes. Increases Chaos Knight’s strength and deals damage in an AoE that deals attack and movement speed slow to enemies, while also making them take 150% of his strength as damage. 
  • Assault Cuirass (5125 Gold) - Bought at 37 minutes. Assault Cuirass grants increased armor and attack speed which makes Chaos Knight extremely tanky. It also reduces enemy armor in an AoE, increasing its threat potential.
  • Bloodthorn (6800 Gold) - Bought at 41 minutes. It silences the targeted enemy for 5 seconds, making them take 30% of the total damage dealt during the silence. The attacks will also have True Sight, and deal critical damage under its duration. Chaos Knight prefers this item as it provides him with much-needed disables in the early game.

Neutral Items

  • Possessed Mask - It provides +7 of the primary attribute to Chaos Knight while also providing him with lifesteal. It is an exceptional item in the early game for a carry hero.
  • Vambrace - It acts as a secondary Power Treads which provides Chaos Knight the stats depending upon the attribute he has set it to. It is essential to survive through the early game.
  • Mind Breaker - Provides Chaos Knight with increased attack damage and attack speed while also causing his attack to silence the enemy for 1.75 seconds. Has 12 seconds cooldown. 

2. ATF Build

Ever since he switched to the carry role, Chaos Knight has become one of the favorites of Ammar, as the hero fits his playstyle like a glove. He is an aggressive laner, extremely powerful right off the bat, and stays relevant even in the late game. There are various builds that ATF loves on Chaos Knight, but this build here takes the cake for being the most relevant. Though the skill build may appear to be like a normal Chaos Knight build, what takes the cake is the item build, which is rather unconventional. ATF is known to prioritize fighting over farming on Chaos Knight, his skill build is evidence of that.

Ammar’s high-octane Chaos Knight build includes team-fighting items such as Black King Bar, Mage Slayer, and Manta Style. These items are extremely hard-hitting and make him deal high physical damage as well as sustain him in the fights with lifesteal as well as magic immunity. As mentioned earlier, most of these items are extremely common on Chaos Knight, ATF does a great job of showing how he can obliterate enemies with the most basic of builds. Chaos Knight is essentially used to his full potential by ATF in this highlight video.

Use This Build If:

  • You want a self-sustainable Chaos Knight build that deals terrific damage in teamfights
  • You want to be involved in more skirmishes from the early game
  • You want an extremely reliable carry-Chaos Knight build that is focused on the late-game

Skill Points

Level 1: Chaos Bolt: Chaos Knight launches a bolt at the targeted unit, stunning them for a random duration while dealing random damage, based upon the current level of the spell. It is ideal for locking down enemy heroes or interrupting their channeling abilities. 

Level 2: Chaos Strike: Allows CK and his illusions a chance to deal critical damage with a bonus life steal. The damage and life steal are random and again depend upon the level of the spell.7

Level 3: Reality Rift: Teleports CK and the target unit along with the illusions that the former has to a point between the two units, reducing the armor of the targeted unit by 6 seconds. 

Level 4: Chaos Strike

Level 5: Chaos Strike

Level 6: Phantasm: Summons multiple illusions of Chaos Knight which deal the same base damage as him while taking 325% more damage back. CK’s strength to fight and farm lies within this spell. It is an efficient way of dominating a fight and securing the game if you can get this spell early before other heroes have a chance to do anything. 

Level 7: Chaos Strike

Level 8: Reality Rift

Level 9: Reality Rift 

Level 10: Reality Rift  

Level 11: Chaos Bolt 

Level 12: Phantasm

Level 13: Chaos Bolt 

Level 14: Chaos Bolt 

Level 15: -75% Phantasm incoming illusion damage 

Level 16: +22% Chaos Strike lifesteal 

Level 17: Stats

Level 18: Phantasm

Level 19: Stats

Level 20: Reality Rift pierces spell immunity

Items to buy for this build (Early to Late Game)

  • 2x Circlet (155 Gold) - Grants +2 of all attributes. It helps Sven stay durable through the early game. 
  • Gauntlets of Strength (140 Gold) - Provides 3 strength, sustaining you in the laning phase. It can further be upgraded into Bracer.
  • 3x Iron Branch (50 Gold) - Grants +1 of all attributes per branch. It provides decent sustain in the early game. The branch can be also planted to block paths for enemies or to deceive them under the fog. 
  • Tango (90 Gold) - Purchased at 1 minute. Provides health regen if used on a tree. It's the cheapest yet the most convenient way of healing up in the early stages of the game when you are playing in the side lanes. Regardless of the hero you play, Tangoes are a core item. 
  • 2x Bracer (505 Gold) - Purchased at 1 and 2 minutes into the game. Bracer increases all three attributes while also increasing attack damage and health regen for Chaos Knight. The bonuses double after 25 minutes, hence it is an ideal early-game item for strength heroes like Chaos Knight.
  • Gloves of Haste (450 Gold) - Purchased at 4 minutes. It provides Chaos Knight with a +20 attack speed. It is further upgraded Power Treads.
  • Power Treads (1400 Gold) - Bought at 5 minutes. It provides 45 movement speed and 25 attack speed along with toggleable attributes, which offer everything from increased mana pool to armor and even strength, helping Chaos Knight in all stages of the game.
  • Armlet of Mordiggian (2500 Gold) - Purchased at 11 minutes. Upon usage, it grants increased damage, strength, and armor while draining 45 HP per second. It is an essential item often seen built by Chaos Knight spammers due to the damage and sustain it provides. It is a toggleable item, making it hard for enemies to beat down Chaos Knight if toggled correctly. This is a core item on Chaos Knight regardless of the build you choose.
  • Echo Sabre (2500 Gold) - Bought at 15 minutes. Provides increased damage, strength, attack speed, mana regen, and intelligence to Chaos Knight. Its passive allows him to do physical attacks twice in a succession. The attacks apply 100% movement slow for a brief duration. Chaos Knight benefits heavily from such early-game stats.
  • Blink Dagger (2250 Gold) - Purchased at 19 minutes. Blink Dagger is the classic item for Chaos Knight which provides him with mobility to use his stun to initiate a fight. It is an essential item for him regardless of the meta. Chaos Knight and Blink Dagger go hand in hand. 
  • Aghanim’s Scepter (4200 Gold) - Purchased at 23 minutes. Upgrades Phantasm by creating an illusion of allied heroes globally. Creates an additional illusion for Chaos Knight as well. As mentioned earlier, there is nothing such as an ideal number of Phantasms. 
  • Mage Slayer (2400 Gold) - Purchased at 23  minutes. Mage Slayer is an exceptional item if you face heroes with immense magical damage.  Chaos Knight’s physical attacks on such enemies reduce their magical damage output by 35% for 6 seconds. It is a staple item on the Phantom due to its low magic resistance. It can further be upgraded into Bloodthorn.
  • Yasha (2050 Gold) - Bought at 27 minutes. Provides increased agility, attack, and movement speed. Chaos Knight benefits highly from this increased agility and attack speed. This item can further be upgraded into Manta Style.
  • Manta Style (4600 Gold) - Bought at 28 minutes. Creates two illusions of CK on usage, also allowing him to dispel certain spells or dodge if he times it right. It can also be used to split push lanes and farm efficiently. It also provides her with increased stats, agility, and attack damage.

Neutral Items

  • Possessed Mask - It provides +7 of the primary attribute to Chaos Knight while also providing him with lifesteal. It is an exceptional item in the early game for a carry hero.
  • Brigand’s Blade - Provides Chaos Knight with +10 attack damage and attack speed. It makes it easy for her to deal damage and survive through the early game.
  • Mind Breaker - Provides Chaos Knight with increased attack damage and attack speed while also causing his attack to silence the enemy for 1.75 seconds. Has 12 seconds cooldown. 

 

1. Yatoro Build

There is no doubt that Yatoro is one of the best carry players in the current professional scene. This is due to his impressive understanding of the game and impeccable map awareness. He is known to be a menace to a dozen of heroes, and Chaos Knight is no different. Chaos Knight has been highly lauded due to his excellent spell-casting and item builds. As the vicious phantom rider, he focuses on shoving his enemy out of the lane and capitalizing on that by securing Roshan and having excellent farming patterns, ensuring he hits his item timings earlier than his opponents.

Yatoro changes his build according to the heroes he is against, constantly shuffling between items like Armlet of Mordiggian, Black King Bar, and Echo Sabre. Yatoro is quite an aggressive and dominant player, and Chaos Knight for sure suits his play style. You can see his highly dominating playstyle right off the bat, the way he shoves enemies out of the lane with Chaos Knight’s massive physical damage. You may feel like he is playing the game in easy mode considering how effortlessly he dominates the game. Yatoro is highly skilled at the nefarious Chaos Knight, and it is evident in the above video.

Use This Build If:

  • You want an extremely reliable carry build for the late game
  • You want a sustainable carry Chaos Knight build 
  • You are facing heroes that are considered to be squishy in the early game
  • You want to join teamfights and fight right from the early game

Skill Points

Level 1: Chaos Bolt: Chaos Knight launches a bolt at the targeted unit, stunning them for a random duration while dealing random damage, based upon the current level of the spell. It is ideal for locking down enemy heroes or interrupting their channeling abilities. 

Level 2: Chaos Strike: Allows CK and his illusions a chance to deal critical damage with a bonus life steal. The damage and life steal are random and again depend upon the level of the spell.7

Level 3: Reality Rift: Teleports CK and the target unit along with the illusions that the former has to a point between the two units, reducing the armor of the targeted unit by 6 seconds. 

Level 4: Chaos Strike

Level 5: Chaos Strike

Level 6: Phantasm: Summons multiple illusions of Chaos Knight which deal the same base damage as him while taking 325% more damage back. CK’s strength to fight and farm lies within this spell. It is an efficient way of dominating a fight and securing the game if you can get this spell early before other heroes have a chance to do anything. 

Level 7: Chaos Strike

Level 8: Reality Rift

Level 9: Reality Rift 

Level 10: Reality Rift  

Level 11: +225 Reality Rift pull distance  

Level 12: Phantasm

Level 13: Chaos Bolt 

Level 14: Chaos Bolt 

Level 15: -3s Chaos Bolt cooldown 

Level 16: Chaos Bolt  

Level 17: Stats

Level 18: Phantasm

Level 19: Stats

Level 20: +0.75 min/max Chaos Bolt duration

Level 25: +10s Phantasm duration

Items to buy for this build (Early to Late Game)

  • 2x Iron Branch (50 Gold) - Grants +1 of all attributes per branch. It provides decent sustain in the early game. The branch can be also planted to block paths for enemies or to deceive them under the fog. 
  • Circlet (155 Gold) - Grants +2 of all attributes. It helps Sven stay durable through the early game. 
  • Slippers of Agility (140 Gold) - Grants +3 Agility. It is a usual early item on CK, as he lacks the early game attack speed and stats which is hence fulfilled by this item.
  • Tango (90 Gold) - Purchased at 2 minutes. Provides health regen if used on a tree. It's the cheapest yet the most convenient way of healing up in the early stages of the game when you are playing in the side lanes. Regardless of the hero you play, Tangoes are a core item. 
  • Quelling Blade (100 Gold) - Purchased at 2 minutes. Increases the physical attack damage on non-hero units, and can also be used to cut trees. It is a must-have item on melee carry heroes like Chaos Knight.
  • Wraith Band (505 Gold) - Bought at -0:20. Provides increased attributes, armor, and attack speed. The bonuses are doubled after 25 minutes. Although not a staple item on CK, it is built here for the increased durability and farming potential that it offers in this matchup.
  • Enchanted Mango (65 Gold) - Bought at -0:14. Grants passive +0.6 health regeneration if not consumed. Upon consumption, it refills 100 mana instantly. Chaos Knight lacks in the mana department and having a mango or two in handy can perhaps help him net kills in the early game.
  • Boots of Speed (500 Gold) - Purchased at 1 minute. Provides +45 movement speed to Chaos Knight. It is ideal for all heroes as you can purchase upgraded boots with it. 
  • Power Treads (1400 Gold) - Bought at 4 minutes. It provides 45 movement speed and 25 attack speed along with toggleable attributes, which offer everything from increased mana pool to armor and even strength, helping Chaos Knight in all stages of the game.
  • Armlet of Mordiggian (2500 Gold) - Purchased at 8 minutes. Upon usage, it grants increased damage, strength, and armor while draining 45 HP per second. It is an essential item often seen built by Chaos Knight spammers due to the damage and sustain it provides. It is a toggleable item, making it hard for enemies to beat down Chaos Knight if toggled correctly. This is a core item on Chaos Knight regardless of the build you choose.
  • Echo Sabre (2500 Gold) - Bought at 11 minutes. Provides increased damage, strength, attack speed, mana regen, and intelligence to Chaos Knight. Its passive allows him to do physical attacks twice in a succession. The attacks apply 100% movement slow for a brief duration. Chaos Knight benefits heavily from such early-game stats.
  • Black King Bar (4050 Gold) - Purchased at 17 minutes. Provides magic immunity upon usage, making Chaos Knight invulnerable during team fights. It is essential in most matchups as he has low magical resistance.
  • Mage Slayer (2400 Gold) - Purchased at 18  minutes. Mage Slayer is an exceptional item if you face heroes with immense magical damage.  Chaos Knight’s physical attacks on such enemies reduce their magical damage output by 35% for 6 seconds. It is a staple item on the Phantom due to its low magic resistance. It can further be upgraded into Bloodthorn.
  • Blink Dagger (2250 Gold) - Purchased at 21 minutes. Blink Dagger is the classic item for Chaos Knight which provides him with mobility to use his stun to initiate a fight. It is an essential item for him regardless of the meta. Chaos Knight and Blink Dagger go hand in hand. 
  • Bloodthorn (6800 Gold) - Bought at 24 minutes. It silences the targeted enemy for 5 seconds, making them take 30% of the total damage dealt during the silence. The attacks will also have True Sight, and deal critical damage under its duration. Chaos Knight prefers this item as it provides him with much-needed disables in the early game.
  • Aghanim’s Shard (1400 Gold) - Purchased at 25 minutes. Upgrades Chaos Bolt by increasing the cast range and causing it to create a Phantasm illusion to attack the target. Having more phantasms will always pan out in Chaos Knight’s favor.
  • Assault Cuirass (5125 Gold) - Bought at 29 minutes. Assault Cuirass grants increased armor and attack speed which makes Chaos Knight extremely tanky. It also reduces enemy armor in an AoE, increasing its threat potential.
  • Overwhelming Blink (6800 Gold) - Purchased at 32 minutes. Increases Chaos Knight’s strength and deals damage in an AoE that deals attack and movement speed slow to enemies, while also making them take 150% of his strength as damage. 

Neutral Items

  • Seeds of Serenity - Upon usage, provides +8 health regeneration to Chaos Knight and his all allies in an AoE.
  • Possessed Mask - It provides +7 of the primary attribute to Chaos Knight while also providing him with lifesteal. It is an exceptional item in the early game for a carry hero.
  • Pupil’s Gift - Increases Chaos Knight’s non-primary attributes by +15. It provides increased agility and mana pool to Chaos Knight, increasing his potential to cast more spells and deal damage in a fight.
  • Paladin Sword - Increases lifesteal, spell lifesteal, regen, and healing by 14%. This allows Chaos Knight to sustain his teamfights.
  • Witchbane - It purges the targeted enemy or ally. Chaos Knight can purge negative spells off allies or purge off any buff from enemies. It also provides him with 20 increased attack speed. 

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After spending 11,352 hours, slaying Eldwurms and winning the mid lane, Sid is still awfully bad at Dota 2
Gamer Since: 2008
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