[Top 3] TFT Best Zyra Builds To Use

Best Zyra Builds in TFT
Our seasons are reversed: my spring, your fall.

Plants are known to be useful; they would be used as food, decorations, or even products made out of wood. But on the other hand, some plants are known to be poisonous; touch them and you are dead immediately.

Imagine having that girl who can control those poisonous plants and kill everyone who stands in her way by just commanding those flowers.

This is a full article on how to play Zyra in TFT, making sure to send a flower to your opponent, by which I mean a lethal plant.

Where are your friends? Mine are all around.

Zyra’s memory is long, and runs as deep as the roots of the earth. Her kind was young when the Rune Wars raged, when mortal armies fought one another for the very keys of creation.

Hidden in the jungles south of Kumungu, somewhere between the great rivers that divide eastern Shurima, lay the fabled Gardens of Zyr. Elemental magics had turned the soil there in strange and unpredictable ways, giving rise to fierce, carnivorous plants that preyed upon any creature that strayed within reach.

Zyra's mind was a puzzle of conflicting memories, drawn from the loamy earth and forced into its fledgling consciousness.

It could recall the warmth of the sun, the taste of rain, words of power, and the agony of a hundred mortal deaths.

Almost unbidden, new life sprang up in her footsteps,  voracious plant forms that changed and evolved beneath her gaze.

Zyra and her deadly progeny feed, and grow, strangling all other life from the world.

Best Zyra builds in TFT Season 4 - Stage II

Zyra’s stats:

  • Cost: 2 Gold
  • Health: 600 / 1080 / 1944
  • Mana: 125
  • Starting Mana: 50
  • Armor: 20
  • MR: 20
  • DPS: 26 / 47 / 84
  • Damage: 40 / 72 / 130
  • Atk Spd: 0.65
  • Crit Rate: 25%
  • Range: 4

Zyra’s traits:


Whispers damage shrinks enemies, reducing their Armor and Magic Resist by 40% for 6 seconds. When they damage a shrunken enemy, Whispers gain stacking bonuses:

  • 2 1 Attack Damage and Ability Power
  • 4 3 Attack Damage and Ability Power
  • 6 6 Attack Damage and Ability Power


Evokers gain Mana whenever an ally or enemy casts an Ability.

  • 2 4 Mana
  • 3 6 Mana
  • 4 8 Mana

Zyra’s ability

 Grasping Spines

Zyra summons vines in the row with the most enemies, dealing magic damage and stunning them.

Damage: 225 / 325 / 550

Stun Duration: 1 / 1.25 / 1.5

Zyra’s best items

1-Infinity Edge

Grant 60% bonus Critical Strike Chance and 10% bonus Critical Strike Damage. Each point of Critical Strike Chance above 100% converts to 1% Critical Strike Damage.

2- Jeweled Gauntlet

Grant 10% Critical Strike Damage and 30 bonus Ability Power. Magic and true damage from an Ability can critically strike.

3-Spear of Shojin

Grant 30 bonus Ability Power. Attacks restore 5 additional Mana.

Best comps for Zyra


This comp focuses on Pantheon and Sy’fen as your main carries, along with the whole Whispers team.

Having the others support either the warrior or bruiser trait with some shields and backline damage.

You must get to level 8 as quickly as possible while also attempting to get Sy'fen and Pantheon to at least 2-stars.

Best team for this build:

1-Pantheon serves as your primary frontline, dealing massive damage while shielding himself from incoming attacks.

2-Sy’fen as the Whisper Dragon, knocking off enemies with her lethal bite.

3-Sylas becoming a whisper and gaining a shield, becoming one of the most recognisable tanks in the game.

4-Olaf as a warrior, swinging his axes and supporting Pantheon with the Bruiser trait.

5-Jax, stunning enemies and adding to the bruisers.

6-Seraphine heals your frontlines, adding huge utility to the team while activating the Evoker trait.

7-Zyra does some pretty good damage from the backline while adding to the Whisper and Evoker traits.


This comp focuses on Nomsy when she is an EVOKER and gains a lot of mana, which makes her fireballs unstoppable.

Getting to level 8 is a MUST, while trying to get Nomsy to level 3.

Best team for this build:

1-Nomsy being an Evoker would make her cast her skill way too much as she gains mana every time a champion on the board casts his spell. Nomsy would also summon Lulu as an Evoker.

2-Idas is your main tank on the frontline, shielding the team and guarding them.

3-Rakan activating the Guardian trait and adding to the Mystic, while taunting enemies.

4-Zyra counts as an additional Evoker and deals great damage to the backlines.

5-Seraphine is a great pick for this team as she shares the Evoker and Mystic traits with the team while increasing Nomsy’s damage and healing the team.

6-Bard increases the chances of getting Nomsy and Idas in the shop, while stunning enemies and adding to the Mystic trait.


This comp is a fast reroll to level 8, but make sure to get as many Malphite copies as you can along with Zyra.

Playing this comp would earn you a lot of loot since the Lagoon trait is activated and you also have Sohm as the main damage carry.

Best team for this comp:

1-Sylas being alone in the frontline as a mage and bruiser would make him sustain a lot of damage.

2-Sohm is your main damage carry as the Lagoon dragon, and he also shares the mage trait.

3-Serpahine is a Lagoon that heals the team.

4-Zoe creates a team of three mages while dealing a lot of damage and shielding the team.

5-Nilah would slay the backlines of the enemy while adding an additional 1 to the Lagoon trait.

6-Malphite is a bruiser and lagoon, which makes him a great fit on this team.

7-Zyra is an Evoker, along with her sister Seraphine and a whisper, sharing it with Sylas.

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Hello, I'm Ahmed Fawzy, and I'm passionate about games and writing articles, so I'm getting the best of both worlds writing about the best and the worst that could be found in games.
Gamer Since: 2010
Favorite Genre: MOBA
Currently Playing: League of Legends
Top 3 Favorite Games:League of Legends, Left 4 Dead 2, Rocket League

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