[Top 3] TFT Best Illaoi Builds That Are Powerful

Best Illaoi Builds in TFT
Your people seek a worthy death. Mine, a worthy life.


Summoning her spirit tentacles to deal huge amounts of damage, Illaoi is in TFT as a Tier 5 champion with her unique style.

Illaoi doesn’t only deal huge damage by slaming her enemies; she also summons tentacles that she can revive to deal additional damage.

In this article, we will mention the combos to place Illaoi in, her best items, and how to make sure you take out your enemies with the tentacles.

Fiend, I bring you true death.

Illaoi is a great pick in the late game as she shares the Bruiser trait that grants her additional health, making her a great tank.

She also has her own unique trait, which is the ability to summon tentacles.

Illaoi’s stats, traits, and items are all to be discussed down below to make sure you get the best outcome by placing her on your team.

 

Best Illaoi builds in TFT Set 10

Illaoi’s stats:

  • Cost: 5 Gold
  • Health: 1050 / 1890 / 3402
  • Mana: 70 / 150
  • Armor: 70
  • MR: 70
  • Ability Power: 100
  • DPS: 56 / 101 / 181
  • Damage: 70 / 126 / 227
  • Atk Spd: 0.8
  • Crit Rate: 25%
  • Range: 1

 

Illaoi’s traits:

1. ILLBEATS

  • 1 (unique) Gain 2/2/8 placeable Spirit Tentacles, based on Illaoi's star level. Tentacles gain Illaoi's bonus Armor and Magic Resist.

2. Bruiser

Your team gains 100 Health. Bruisers gain bonus max Health.

  • 2 20% max Health
  • 4 45% max Health
  • 6 90% max Health

 

Illaoi’s ability

 Drums of the Deep

Passive: Every 3 seconds, Illaoi's tentacles deal % of Armor & Magic Resistance magic damage to nearby enemies.

Active: Gain Armor and Magic Resist for 3.5 seconds. Revive or fully heal the lowest Health tentacle. Leap at the nearest enemy and deal magic damage in a large circle 3 times as tentacles slam in unison.

  • Headliner Effect: +10% Ability Power, +20 Armor, +20 Magic Resist, Spirit Tentacles slam every 2 seconds.
  • Damage: 60% / 60% / 500%
  • Circle Damage: 100% / 150% / 4000%
  • Armor and Magic Resist: 100 / 150 / 400

 

Carousel priority:

These are the components you would need to focus on since the very first circle in order as you will need them to build up the required items for the team in most of the comps you will find below:

 

Illaoi’s best items

1. Warmog’s Armor

Grants 800 Health

2. Dragon’s Claw

Every 2 seconds, regenerate 5% maximum Health.

3. Bramble Vest

Gain 5% max Health.

Take 15% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies.

Cooldown: 2 seconds

 

Best comps for Illaoi

3. S TIER

Synergies:

  • 5 Country
  • 1 Illbeats
  • 3 Bruiser
  • 2 Guardian
  • 2 Mosher
  • 2 Emo
  • 2 Executioner

With Samira as the primary character—who possesses the attribute by default—and Urgot as your second-tier three champion, who delivers a ton of damage, this matchup is all about the Country characteristic.

The comp requires calling out Hecarim, the enormous, tanky, midnight dreadsteed with a high damage output.

This is a quick reroll to level 8, as hiring personnel would be quite expensive, particularly during a prosperous economy.

best team for this build:

1. Because Samira is both an executioner and a member of the country trait, she is the primary harm dealer from the background in this setup.

2. Urgot is a little more brazen because he shares a country and a mosher and is the second big damage dealer on the front lines.

3. Vex is a great option because he and Samira both possess the executioner and emo traits.

4. With both the guardian and emo attributes, Amumu is your primary tank on the front lines.

5. Tahm Kench is a fantastic tank early in the game. He gains more health and possesses both bruiser and country attributes.

6. The fourth country that you share with the guardian characteristic is Thresh.

7. Sett is a great option for both receiving and dealing damage as your third bruiser and second mosher.

8. Thanks to her special Illbeats characteristic, your tier 5 bruiser, Illaoi, has amassed an enormous amount of health and is able to call out spirit tentacles.

2. SNIPERS

Synergies:

  • 1 ILLBEATS
  • 1 Maestro
  • 3 Heartsteel
  • 2 Sentinel
  • 2 8-bit
  • 2 Bruiser
  • 2 Big Shot
  • 2 Rapidfire

In this combination, Caitlyn is the main source of damage and the focus of the rapidfire trait.

Additionally, the heartsteel trait would let you to play more nimbly and do a ton of damage when Ezreal is in the back rows.

For this comp, the ideal group is:

1. The main source of harm is Caitlyn, the headliner who has both the rapidfire and the 8-bit attribute.

2. Ezreal is the second damage dealer in the back rows thanks to his big shot and heartsteel traits, which provide him a ton of extra damage.

3. The second huge shot is Jhin, a tier 5 back row player with a high damage output.

4. Sett is a fantastic tank in the front rows who can also do a lot of damage, sharing the bruiser and heartsteel.

5. Thresh could be set up to take use of his potential to startle a lot of members; he would be far more potent if he had a guardian emblem.

6. Illaoi is a tier 5 bruiser with the unique illbeats trait, which summons spirit tentacles to do additional damage.

7. Garen is a fantastic fit because to his 8-bit traits and shared sentinel.

8. Because of K'Sante, the tier 1 sentinel and heartsteel, you can activate the heartsteel as soon as feasible.

1. JAZZ AT HIGH LEVEL

Synergies:

  • 1 Illbeats
  • 1 Mixmaster
  • 3 Jazz
  • 2 Bruiser
  • 2 Mosher
  • 2 Dazzler
  • 2 Rapidfire
  • 1 Hyperpop

Unlike previous comps, this one is difficult because Lucian, the rapidfire main character, needs you to be at least level 9.

Since most of the champions are 5 gold a copy, you can reroll to level 9 relatively quickly, and there's a strong economy to make sure you have every champion.

Ideal group for this comp:

1. Lucian is the main doer and has the headlining rapidfire. He and the rest of the crew have the Jazz characteristic.

2. Bard, the second Jazz player, is a strong backline striker who also possesses the Dazzler trait.

3. Sona is the team's mixmaster, allowing you to add more damage, healing, a shield, or whatever else you think your comp is missing to your mix.

4. The second Dazzler to start the Hyperpop trait is Ziggs.

5. Miss Fortune is a player for the Jazz and is quite strong from the back rows.

6. Yorick is a tier 5 mosher who vanquishes his opponents and sends them to their demise by using his monsters.

7. Illaoi must simultaneously engage her bruiser and illbeats traits in order to call forth the spirit tentacles.

8. Sett, who gains omnivamp and a fast attack speed in addition to the bruiser trait that boosts health, will be the second mosher.

9. Qiyana is going to deal a huge amount of damage to the front lines.

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Hello, I'm Ahmed Fawzy, and I'm passionate about games and writing articles, so I'm getting the best of both worlds writing about the best and the worst that could be found in games.
Gamer Since: 2010
Favorite Genre: MOBA
Currently Playing: League of Legends
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