[Top 3] TFT Best Bard Builds That Are Powerful

Best Bard Builds in TFT
Singing a song.

A traveler from beyond the stars, Bard is an agent of serendipity who strives to maintain the harmony between creation, and the cold indifference of what lies beyond it.

Many Runeterrans sing songs that ponder his extraordinary nature, yet they all agree that the cosmic vagabond is drawn to artifacts of great magical power.

Surrounded by a jubilant choir of helpful meeps, it is impossible to mistake his actions as malevolent, as Bard always serves the greater good… in his own odd way.

This is a full article on how to best place Bard in TFT to make your opponents sing his songs in the lobby.

Where words fail, music speaks.

Bard's home is a tapestry, woven with prismatic threads of purest starlight. For Bard, the wondrous firmament is a symphony of mystic, ambrosial music.

He traveled through the swirling harmonies between the stars, along with the tiniest wisps of residual inspiration and thought left over from their birth.

The music produced by this world was as primitive, unevolved, and chaotic as the mortal beings that lived there. Bard's ears became like eyes, and he fashioned himself a simple body from the trinkets and fabrics of a traveling shawm-player's wagon.

He walked the world for an age, confusing and delighting those he encountered along the way, and found the state of things far more complex than he expected.

Many objects of wild and unpredictable power seemed to have made their way erroneously into Runeterra, and were disrupting the natural cosmic order of things.

Best Bard builds in TFT Season 4 - Stage II

Bard’s stats:

  • Cost: 5 Gold
  • Health: 850 / 1530 / 2754
  • Mana: 240
  • Starting Mana: 160
  • Armor: 40
  • MR: 40
  • DPS: 42 / 76 / 136
  • Damage: 60 / 108 / 194
  • Atk Spd: 0.7
  • Crit Rate: 25%
  • Range: 4

Bard’s traits:


Grant a unique bonus to your team; Guild members gain double the amount. Increases for each Guild member in play! Sejuani: +130 Health Twitch: +11% Attack Speed Zippy: +8 Armor and Magic Resist Jayce: +5 Attack Damage and Ability Power Bard: +2 Mana per attack Emblem: +3% Omnivamp

  • 1 100% Guild bonus
  • 2 110% Guild bonus
  • 3 120% Guild bonus
  • 4 130% Guild bonus
  • 5 140% Guild bonus
  • 7 160% Guild bonus
  • 8 175% Guild bonus


  • 1 Allies that survive player combat have a 2% chance to create a Doot.
  • Bard always creates a Doot when dancing. Each Doot you collect increases your Shop odds for higher-tier champions by 1%.


Your team gains Magic Resist.

  • 2 40 Magic Resist
  • 3 80 Magic Resist
  • 4 150 Magic Resist
  • 5 300 Magic Resist


Bard’s ability

Tempered Fate

Bard sends magical energy toward the largest group of enemies, stunning them and causing them to take increased damage while stunned. If he hits at least 1 enemy, Bard dances in celebration. Increased

Damage: 15/20/9999%

Stun: 1.25/2/15

Bard’s best items

1-Zeke’s Herald

At the start of combat, the wearer and all allies within 1 hex in the same row to the left and right gain 30% bonus attack speed for the rest of combat.

2-Shroud of Stillness

When combat begins, shoots a beam straight ahead in a 1.5-hex line that delays affected enemies' first spellcast, increasing their maximum mana by 35% until they cast.

3-Spear of Shojin

Grant 30 bonus Ability Power. Attacks restore 5 additional Mana.

Best comps for Bard


This is a fast reroll to level 8 with a really strong economy, making sure to get Leona, Braum, and Rakan to 3 stars as fast as possible.

This comp revolves around Idas tanking and Daeja dealing the damage, other members of the team would support them.

Best team for this build:

1-As the Shimmerscale dragon, Idas is the main tank, granting the team an extra item and acting as a Guardian member.

2-Daeja is the main source of damage as the Mirage dragon.

3-Rakan is an excellent match because he possesses the Mystic and Guardian traits.

4-Leona is a really strong Guardian and Mirage member.

5-Braum stands guard over the team with his massive shield.

6-Bard is a MUST, as he would increase the odds of getting more Daeja and Idas in the shop while stunning the enemies.


This team aims to gain as much magic resist as Mystics, improve the team's overall defensive state, and have Zippy as your main carrier dealing all of the damage, as well as Twitch.

Best team for this build:

1-Zippy being your main carry, knocking the highest-HP enemy back and killing the backline of the enemy.

2-Sejuani adds extra health to the Guild members and is a tank on the front lines.

3-Seraphine adds magic resist to the team as a Mystic and increases their on-hit damage.

4-Rakan's abilities as a Guardian and Mystic greatly benefit the team.

5-Twitch, granting the team attack speed as a Guild, and dealing damage from the backline.

6-Jayce granting the Guilds extra attack damage while defending them as a Shapeshifter.

7-As a mystic, Bard increases the chance of hitting a level 3 Zippy and grants the team additional magic resist.


This comp is a fast reroll to level 8 with a strong economy, making sure to get Nasus and Jax to 3 stars to get the best out of them.

This team is a really tough, as they can sustain loads of damage while being healed and shielded.

Go for this team if you have early jades and guardians in your shop.

Best team for this build:

1-Idas is one of the best Guardian members that can be placed on your board, and she would also grant you an extra item as the Shimmerscale dragon.

2-Shi Oh Yu, as the Jade dragon, is the main source of damage.

3-Nasus would share the Guardian and Shimmerscale traits.

4-Jax would set the Shimmerscale trait to 5, which would grant you another extra item.

5-Bard would make it easier to get more high-cost champions in your shop while stunning enemies.

6-Soraka is the best healer that can be placed to help the whole team while increasing your tactician HP.

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