[Top 15] Dota 2 Best Bottom Lane Duos That Are Amazing

There is no doubt that the Bottom Lane in Dota is quite a chaotic and intense lane, similar to the top lane, but there are certain heroes which work exceptionally well in the Radiant Safelane and the Dire Hardlane. These heroes range from carry to even support and offlane heroes. The strengths of these heroes are unmatched by any other in the current meta.

These heroes are often known for their aggressive gameplay and ruthless spells, one bad move and these heroes will be quick to rip you into shreds! Such heroes often do better with a lane partner who can complement their gameplay.

To help you pick the right set of heroes for your ranked adventures, we bring you the Best 15 Bottom Lane Duos. These heroes are very relevant in the current meta, making sure you end up winning the matchup against your weak foes.

15. Dazzle and Huskar

This dynamic duo has been feared a lot in both pub and pro games. Dazzle offers immense slow and DoT with armor reduction and heals while Huskar is the more offensive partner with immense physical damage. Both can initiate well and are very powerful in the laning phase. Picking a melee hero versus these heroes is a very bad idea, you either get shoved off the lane or you get killed over and over again! The best part about these heroes is that you don't even need items to get kills or secure the laning phase, all you need is levels in the early game.

Dazzle is also the perfect laning partner for Huskar because of his Shallow Grave which saves the latter in teamfights, providing him a safety net while he dishes out damage to his foes like a turret! Dazzle also saves him with his heal and lowers enemy armor, making it easy for the spear-clad hunter to demolish his puny foes within no time. The sheer impact these two heroes can have in the early game is quite commendable!

Why is this duo great? 

  • Dazzle’s Poison Touch is menacing if combined with the Burning Spears of Huskar, leaving enemies with no way of escaping alive!
  • Both heroes are ranged and deal high Damage over Time, leaving furious melee enemies with no choice but to jungle.
  • High damage output right from the laning phase, only to get OP in the late game as they acquire levels and items. 



14. Puck and Snapfire

Puck’s pick rate has been skyrocketing in the current meta and this is due to the buffs he has received on his Dream Coil. Along with the Dream Coil, Puck has also ways to disable enemy heroes with his silence as well as with the help of his items like Scythe of Vyse or Eul’s Scepter. Adding Snapfire’s Kisses to this Dream Coil equation is pure chaos for the enemy team. Puck can just Dream Coil which is followed by Snap’s Mortimer Kisses which deal AoE damage over time, which forces enemies to break the coil if they try to dodge it, making it a win-win situation for Puck and his allies.

Snapfire proves to be an excellent assistant to Puck if they’re both laning in the offlane. Puck is an excellent offlaner as he can dish out high AoE magical damage, helping him farm quickly and acquire more levels, something which Snapfire can also do well. Snapfire can also Gobble Up Puck and launch him into the enemy team with the help of her Aghanim’s Upgrade. This allows Puck to use his spells and lock multiple enemies down while his team follows up with devastating damage!

Why is this duo great?

  • Puck excels against most heroes in the early game, and so does Snapfire due to both of them having immense magical damage and excellent crowd-control spells
  • Combining their ultimates can be very beneficial against all matchups
  • Both heroes farm quickly and have immense crowd-control potential, making them an edge over their foes when it comes to team fighting



13. Mars and Phoenix

Mars is undoubtedly an unstoppable offlaner in the current times. His insatiable hunger for victory is unparalleled, all thanks to the buffs he has received in the current patch. His Spear and God’s Rebuke are quite powerful and often leave his foes paralyzed. Phoenix acts as a great lane duo with Mars as he can slow down enemy farm and shove them out of the lane with his magical damage. The duo is very annoying to lane against and extremely harder to deal with in the late game. 

The selling point of this combo is the Arena into Supernova. Mars traps all his foes in the arena as Pheonix uses Supernova outside the Arena, so the enemies are unable to hit the egg. All this damage will only lead to the demise of the entire enemy team if the execution of this combination is perfect. Phoenix’s high magical damage and slow combined with the control and physical damage of Mars ensures that his enemies do not escape alive!

Why is this duo great?

  • The mixture of both extreme physical and magical damage
  • High-value ultimate which can be used in tandem during teamfights
  • Annoying yet powerful laners in the early game


12. Timbersaw and Keeper of the Light 

The illuminating Keeper won’t let you pass as he holds his ground against his menacing foes. Timbersaw cuts deep through his enemies with his sharp blades and perpetual agony. This duo has been highly successful ever since the inception of these two heroes! Timbersaw in the early game may have some mana problems, but these problems are solved quickly with the assistance of Keeper of the Light. He supplies mana to the Timber and makes him sustain throughout the laning phase.

The tanky Timbersaw does not fall off easily in the late game, his armor only thickens, making it hard for his enemies to catch him lacking. Keeper of the Light and Timbersaw both have immense AoE magical damage, which allows them to push lanes, farm, and deal a devastating amount of damage in teamfights, putting them further in levels and overall team net worth. This duo is not to be missed if you want to dominate the early game.

Why is this duo great?

  • High AoE magical damage abilities on both heroes, allowing them to farm and deal high damage in teamfights.
  • Both heroes can fare well right from the laning phase while also sustaining themselves
  • Both heroes deal high damage from the early game, making it easy for them to fight and rotate lanes.
  • Keeper of the Light’s immense crowd control ultimate makes it harder for foes to escape and also buys time for his team to follow up with their damage.


11. Phantom Assassin and Magnus

The predatory Phantom Assassin stalks her deadly prey, her early game is no joke as she can mow down enemy heroes if she has a good lane partner. Magnus can be picked first as he can be mended and put into any lane. He works best in the offlane or even in the support role where he can compete and help his carry outfarm his enemy carry with Empower. 

Phantom Assassin is a great hero to combine with, as Magnus can assist her farm quite effortlessly in the early game, giving her an edge over her enemies. In the late game, a single RP and PA dagger can be enough to end the game. Magnus is not your usual position 5 hero but if combined with lethal carry heroes, he can help them outpace the enemy counterpart within no time. All Magnus needs to do is land a few good Reverse Polarities, allowing Phantom Assassin to finish the job with her destructive damage.

Why is this duo great?

  • Magnus’ Empower provides immense damage and cleave to Phantom Assassin in the early game, making it easy to farm quickly.
  • Increased farming potential with the help of Empower 
  • There is a very high late-game killing potential with the help of Magnus’ crowd-controlling Reverse Polarity and Phantom Assassin’s lethal physical damage



10. Enchantress and Ursa

The ferocious bear Ursa is a strong laner, his Fury Swipe damage is quite lethal and does not go unnoticed. Enchantress compliments him by slowing down the foes and assisting Ursa in killing them in no time. The bear may lack any sort of lockdown or disable but the Enchantress has him covered with Enchant.  Both heroes are known to be extremely tanky right from the get-go and are more than willing to participate in the early-game teamfights.

This lethal duo can mow down enemy laners in no time, or at the minimum, they can shove them all out of the lane. Ursa can also sneak into Roshan with Enchantress as she has the heals with Nature’s Attendants, while she can also tank the Rosh as her ultimate makes her hard to hit easily. This duo is highly picked in the meta to counter squishy and especially melee heroes. One wrong move against these ferocious heroes and you’re already dead!

Why is this duo great?

  • Both heroes are excellent at shoving enemy laners out of the lane quite effortlessly
  • They both have extremely high survivability and tank potential with their spells
  • They have quite low cool-downs on their spells, making their downtime essentially zero
  • Both heroes can sustain themselves not only in the early game but also in the late game


9. Dark Seer and Spirit Breaker

The sharp and all-knowing Dark Seer has been a staple pick for ages, he does extremely well right from the laning phase even when he is facing rough opponents. His gameplay is accelerated when he is paired with a heavy hitter and frontliner like the Spirit Breaker. This hero duo has been the most lethal to play against since the last few major patches. One Ion Shell and Surge on a ferocious Spirit Breaker can turn the charged hero into dust within a few seconds!

Apart from the Shell and Charge combo, the duo can deal high damage if they are higher in terms of levels compared to their foes. Dark Seer does not fall off into the late game, his Vaccum and Wall combination can catch multiple foes off guard and make it easy for his teammates to follow up with raw damage. Spirit Breaker can also be a great initiator in such fights. Both heroes are tanky, resilient, and extremely lethal.

Why is this duo great?

  • Dark Seer does AoE damage which helps both him and Spirit Breaker farm quickly and deals a ton of damage in teamfights.
  • Both heroes are highly tanky and can sustain themselves in the laning phase.
  • Both of them are highly mobile with Surge and Charge, allowing them to engage and disengage fights quickly
  • The crowd control offered by Dark Seer is just too hard to ignore. 


8. Chaos Knight and Vengeful Spirit 

The reign of Chaos continues when Chaos Knight steps into the battlefield. He is known for dealing lethal physical damage. Vengeful Spirit may not be relevant in the current meta, but she compliments Chaos Knight’s abilities by granting him more damage thanks to Vengeance Aura. Venge can just swap him out of trouble and sacrifice herself or swap an enemy into her spot, allowing CK to neutralize them with his ungodly damage. 

Venge and Chaos Knight both have an insane amount of disables, with all their stuns and damage. The laning phase is impossible to play for the enemy if they are melee. Chaos Knight’s immense physical damage combined with Venge’s lockdown ensures that their foes have no way of escaping the fight alive! These two heroes are rarely picked together, but we hope the old meta returns and we get to witness the glory of these wonderful gladiators.

What makes Chaos Knight and Vengeful Spirit great?

  • High save and initiation potential with Nether Swap, allows Venge to swap out Chaos Knight and save his life if used defensively, or it can be used to swap an enemy in front of Chaos Knight to initiate a fight.
  • Immense stun lock potential and armor reduction with their spells, allowing the duo to mercilessly beat down their foes with all the negative buffs.
  • High physical damage with Vengeance Aura and Chaos Strike passive abilities ensures that Chaos Knight can deal high damage through the early game without worrying about his item timings.


7. Wraith King and Crystal Maiden

The one true king, the Wraith King is one big dominant force in the game. His lifesteal, crits, and overall durability with his ultimate make it extremely hard for his foes to stand a chance against him in the late game. To complement this lethal king, he has the frost queen by his side, none other than Crystal Maiden. She is a reliable support who has decent magical burst damage, lockdown, and essentially infinite mana supply which can be useful for Wraith King since he has ghastly low mana regen.

Wraith King is an excellent carry hero who can stand his ground against multiple enemies courtesy of his lifesteal as well as his ultimate which allows him to resurrect after he dies. Crystal Maiden can assist him with her low cooldown magic burst spells which slow enemies and lock them down. Both heroes get nothing but tanky in the late game where their dominance only seems to rise! Most carry heroes can’t match up to the level of Wraith King in terms of raw physical damage.

Why is this duo great?

  • Wraith King is highly reliable right from the early game, as he can push and clear waves quickly, Crystal Maiden can do that too with her high AoE damage.
  • Wraith King and Crystal Maiden have immense survivability right from the laning stage with the lifesteal and mana supply from CM’s passive.
  • Both heroes have excellent lockdown spells which can be used while your allies follow up with more damage.
  • There is a balance of physical and magical damage with this duo.



6. Warlock and Gyrocopter

Gyrocopter is by far the least picked carry hero of the current meta, but he comes alive only when he is picked with the right set of heroes who can assist his gameplay. Warlock is by far one of the few suitable laning partners who can unleash Gyrocopter’s true potential. He keeps the latter healthy in both the laning stage and the teamfights, making him highly sustainable and useful. Both heroes have massive physical and magical damage and crowd control spells which ensure they can dominate the game if they have a good start.

If Warlock manages to get his Fatal Bonds off in time as Gyrocopter is about to use his ultimate, then it may work wonders for the team, it can be quickly followed by Chaotic Offering which can even lead to instant nuke and net multiple kills in the name of Warlock. This combo can work right through the first few levels of the game as both of these heroes are effective right off the bat. Only if these two heroes had slight tweaks in their abilities, they’d be ranked higher!

What makes Warlock and Gyrocopter great? 

  • Immense DPS with Warlock’s spells, which can be used right before Magnus’ Reverse Polarity to deal more damage to enemies.
  • Both heroes have immense crowd control ultimate abilities, which co-incidentally pierce magic immunity, hence making them strong and relevant through the late game.
  • High damage dished out by these heroes, both physical (Magnus), and Magical (Warlock)



5. Jakiro and Faceless Void

An incredible Faceless Void knows it's a good idea to use Chronosphere on a single target if it's worth a lot, and a great Jakiro can smell a kill coming his way and simply steal Void’s kill with his immense magical damage. Jokes apart, Jakrio is known to dish out high magical damage right off the bat which can be helpful to synergize with the Void’s big ultimate. This combination will surely net you a few kills in the early game. Faceless Void may lack the lockdowns and damage in the early game, but Jakiro provides him with just that to neutralize their foes.

Various heroes synergize immensely well with Jakiro but none better than Faceless Void. Void can easily control crowds and deal physical damage while Jakiro can supplement him with spells such as Ice Path, and Macropyre to name a few! If these two are farmed in the late game, there is no way you escape if they catch onto you. Jakiro can also act as the fourth core in the late game when he manages to acquire his key items, pushing the game further in his team’s favor.

Why is this Combo OP?

  • Jakiro has immensely high magic damage which can be lethal if combined with Faceless Void’s physical damage.
  • Both heroes are known to have great crowd-control spells in the form of Chronosphere, Ice Path, and Macropyre.
  • There is high synergy with Void’s Cronosphere and all of Jakiro’s spells
  • Jakiro can also push buildings and lanes with Liquid Fire, providing that extra bit of tower damage that his team may lack in the early game.



4. Bloodseeker and Ogre Magi

Bloodseeker is essentially the king of the current patch, his carry potential is not matchable by any other hero in the game. The buff to his Bloodrage as well as Blood Rite has made him an unstoppable force, hence it explains his huge pick rate in the pub games. Ogre Magi has a great toolkit that is useful to smite down enemies with his magical damage. Combining the forces of these two heroes results in nothing but bad times for the enemy team! Both heroes essentially complete each other, and their playstyles are also similar.

Ogre Magi is a tanky support hero, a quality that is rarely seen in support heroes, Bloodseeker is also fairly tanky, making them both unkillable in the laning phase. Ogre Magi can also disrupt ruptured enemy heroes from teleporting away with his stun, while also slowing them and providing a chance to chain-stun them with his ultimate. Bloodseeker is already known to be extremely fast, but his movement speed is amplified further by Ogre’s Bloodlust, enhancing the former’s potential tenfold!

Why is this duo great?

  • Both heroes are highly tanky and can stand their ground in teamfights without falling off so quickly.
  • Ogre Magi’s spells amplify Bloodseeker’s fight potential, making him a threatening hero right from the early game.
  • Both heroes have high teamfight and nuke potential right from the get-go, making it easy for them to rotate toward other lanes and get things done there.
  • Ogre can provide Bloodseeker with buffs that can accelerate his farm while crippling down enemies at the same time. 


3. Ancient Apparition and Faceless Void

The frosty and chilling Ancient Apparition has been a staple support hero in the recent few patches and should be in your hero rotation if you are a support player. Another selling point for AA is his Ice Blast ultimate which deals AoE magic damage and stops enemies from healing and life-stealing and deals immense damage to them. Picking Faceless Void alongside AA means you are guaranteed to hit your Ice Blast inside the Chronosphere, this synergy allows Faceless Void to finish the job with his hard-hitting physical damage. This combo is always lethal in the later stages of the game.

Ancient Apparition is highly regarded as the best laning partner of Faceless Void he can ward off the enemy laners while the carry farms peacefully. The two have the perfect combination of magical and physical damage which translates well into the late game. The lockdown and health reduction simply become too much for their foes to handle. A late-game Faceless Void is not a hero to mess with as he can beat you down within a few clicks!

Why is this duo great?

  • High-value ultimates are very much relevant in the late game to catch enemies off-guard and deal immense damage to them.
  • Decent early game and laning synergy with the help of Ancient Apparition’s spells and Void’s damage
  • High AoE crowd control from the early game ensures that these two can teamfight as soon as they can get their hands on their ultimates.



2. Witch Doctor and Juggernaut

Look at it go! We are talking about the enemy MMR after they play against this combo. Jokes aside, Witch Doctor and Juggernaut are a deadly duo as they both can dish out decent damage and fare well in the laning phase. If Witch Doctor’s stun manages to latch on two enemy heroes, Juggernaut can have a ball spinning on top of them, shoving them out or securing kills. With heals from both heroes, it is safe to say they can not die if they are close to their tower. 

A late-game Juggernaut is not a joke, and the same can be said about a Witch Doctor who has both offensive and defensive items at his disposal. These two make a great duo due to their survivability and damage potential. Witch Doctor provides the lockdown which assists Juggernaut in netting kills which accelerates their farm further in the late game, and they surely do not fall off in the later stages as is evident from their win rate!

Why is this duo great?

  • Witch Doctor provides Juggernaut with insane lockdown and gank potential
  • Both heroes have immense healing potential with their spells, allowing themselves to be sustainable throughout the fight!
  • These heroes excel in the late game as they acquire more items and levels
  • These heroes also have high physical damage which can’t be negated easily in the early game!



1. Sven and Crystal Maiden

Sven the rogue swordsman is undoubtedly the best carry hero in the game in the current meta. His devastating capabilities are unmatched, his damage is too lethal for enemies to even stand a chance. When you combine such a fierce carry hero with an equally threatening support hero like Crystal Maiden, then you have secured your lane and potentially the game! Crystal Maiden enhances Sven’s potential and makes it easy for him to deal devastating damage to enemies, ripping them apart within no time.

There are various reasons why this duo is number one on this list. Crystal Maiden provides that increased lockdown and burst potential, allowing Sven to follow up with his stun and further beat enemy heroes down quickly. The potential of these two heroes is only amplified in the late game when they acquire more levels and items. It is pretty much impossible to play against late-game lethal damage dealing Sven, you won’t escape his wrath!

Why is this duo great?

  • Sven’s high physical damage and farming speed allow him to have an edge over his foes.
  • Crystal Maiden’s lockdown and slow complement Sven’s gameplay and accelerates his farm.
  • They both have high early game synergy and fight potential.
  • Both heroes are highly relevant in the late game as they acquire more items and levels, there is no limit to what these two can do!
  • Both heroes can farm quickly and teamfight right from the early levels.



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After spending 11,352 hours, slaying Eldwurms and winning the mid lane, Sid is still awfully bad at Dota 2
Gamer Since: 2008
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