[Top 3] TFT Best Rammus Builds To Use

Best Rammus Builds in TFT
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You might be wondering what Rammus is. Regardless of his type, he will surely have a huge positive impact on your team, even though Riot didn't specify him as anything but a threat.

Rammus is one of the strongest armor-scaling champions where he stacks it, taking no damage from any physical damage.

As a threat member, he can leap into the air and knock up a large circle that stuns them and reduces their attack damage. 

This is a full guide on how to best place Rammus in TFT to make sure you block all the incoming damage.

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Rammus might seem small in size and mysterious in shape, but having him on your side in TFT will surely increase your odds of winning the game.

Rammus is an ineffective choice when used with his threat friends or in a combo that requires a strong frontline, as his large shell on his back can block a lot of incoming damage.

If you ever wondered how Rammus joined TFT, here is a little background on why he is fighting:

Rammus has inspired a variety of origin stories, from deity to holy oracle to magical beast. He may be the last of a fading race that roamed the desert before Rune Wars. Some think he is an ascended entity who protects Shurima as an armoured guardian. Ancient Shuriman tribes defended the Temple of the Ascended against Noxian invaders. When Rammus arrived, the invaders were too big and skilled to defeat. Some say he protected the village because he loved Shurima, others say he was protecting his favourite cactus flowers.

Best Rammus builds in TFT Set 8

Rammus’s stats:

  • Cost: 3 Gold 
  • Health: 950 / 1710 / 3078 
  • Mana: 120 
  • Starting Mana: 60 
  • Armor: 105 
  • MR: 55 
  • DPS: 36 / 65 / 117 
  • Damage: 60 / 108 / 194 
  • Atk Spd: 0.6 
  • Crit Rate: 25% 
  • Range: 1

Rammus’s traits:

Threat 

  • 1 Threats do not have a Trait bonus, but instead have powerful Abilities and increased base stats.

Rammus’s ability

Sand Slam

Passive: Rammus has increased Armor. 

Active: Rammus powers himself up and leaps to the largest group of nearby enemies, dealing magic damage, knocking them up for 1.2 seconds, and reducing their Attack Damage by 40% for 4 seconds. 

Passive Armor: 60/90/150 

Damage: 130/175/225%

Carousel priority:

These are the components you would need to focus on since the very first circle in order as you will need them to build up the required items for the team in most of the comps you will find bellow:

Rammus’s best items

1-Warmog’s Armor

 Grants 500 bonus Health.

2-Sunfire Cape

Grant 150 bonus Health

At start of combat, and every 2 seconds thereafter, applies a 10-second burn to a random enemy within 2 hexes, dealing 1% of target's maximum health true damage each second and applying Grievous for the duration.

3-Gargoyle Stoneplate

The holder gains 13 bonus armor and bonus magic resistance for each enemy targeting them.

Best comps for Rammus

3) THREAT THE ENEMY

Most of the threat members are expensive, so this comp needs a fast reroll to level 8 and a very strong economy.

Even though a threat doesn't have any bonus features, they make up for it with powerful skills that can cancel out the effects of their opponents' bonus features.

To find out which team is the best in this competition, here are:

1-Vel'koz is a top-tier champion who costs three gold because he does a lot of damage and stuns for a long time.

2-Cho'Gath is a strong tank because his magic resistance goes up as the enemy's maximum mana goes up.

3-Rammus is a great front-line fighter because he can scale his armor and knock enemies down.

4-In late-game battles, Fiddlesticks is a member of a corrupted threat that can do a lot of damage.

5-Urgot knocks enemies down and stuns them, as well as doing a lot of damage to them. This makes him the most damaging and well-balanced member of the threat group.

6-Zac can do a lot of damage to his enemies before he needs to heal himself, and he can also split himself into many small copies to distract them.

7-Aurelion Sol can be the main threat, since his meteors do a lot of damage to enemies with magical fire.

8-Bel'Veth does a lot of damage quickly and strongly because she dashes around her opponent over and over. This hurts her body a lot and makes her attack more often. She keeps going around her opponent, which does a lot of physical damage and makes her attack faster.

2) THREAT’S MANA

This is a really fast reroll to level 8 with a really strong economy. All the champions cost 3 gold or more, except Sivir and Galio, who you need to keep an eye on in the shop to get them to 3 stars.

Threats don't have bonuses in their traits, but because their skills have changed, they are very strong.

Best team to build this:

1-Vel'koz is one of the best three-cost champions because he does a lot of damage and stuns his opponents for a long time.

2-Cho'Gath is a great tank because he increases the enemy's maximum mana and scales his magic resistance.

3-Rammus is one of the best front-line fighters because he can climb his armor to hit enemies.

4-Fiddlesticks is a corrupted threat member who can deal a lot of damage late in the game.

5-Alistar is a great frontline player who also helps with the Mascot trait.

6-Urgot is the most dangerous threat because he can knock enemies off their feet and push them forward.

7-Galio turns it into a set of two Mascots and two regular people.

8-Sivir is a civilian who does a lot of damage from the backlines.

1) DUELIST ARE THREATS

This competition is based on the fact that Bel'Veth is a duelist, which means you'll need a Duelist emblem.

This comp is a slow reroll to level 8 with a very strong economy because you have to get all the 3-cost and lower cards to level 3.

Best team to build this:

1-Bel'Veth would do the most damage as a duelist, since she would be able to attack so quickly.

2-Cho'Gath would be a beast on the front line if he scaled up with magic resistance and could take a lot of damage.

3-Vel'Koz is the team's biggest threat. He does a lot of damage from the backlines and stuns enemies.

4-Since Vayne would share the Duelist trait with the team, she would do a lot of damage.

5-The Duelist would be better if it had Gangplank.

6-Even though she has the Duelist trait, Nilah is a strong frontliner.

7-Yasuo has the Duelist trait and can knock enemies down.

8-Rammus is the last threat in this group because he is getting more armor, which makes him impossible to kill on the front lines. He can also use his skills to knock down a circle of enemies.

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Hello, I'm Ahmed Fawzy, and I'm passionate about games and writing articles, so I'm getting the best of both worlds writing about the best and the worst that could be found in games.
Gamer Since: 2010
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