[Top 10] D&D Best Wizard Feats That Are Excellent

Magic of the book


Wizards can help their companions overcome any threat since they are all masters of the impossible. These cunning magicians seek, gather, and crave esoteric knowledge, utilizing cultic techniques to perform miracles beyond the reach of common people.

However, playing a wizard may be daunting. You have the most spells to choose from of any 5th edition spellcaster, so make your selection wisely. Furthermore, each School of the wizard's subclasses provides a significant amount of power. With all of these factors, any player may feel overwhelmed by what to choose. I'll simplify things for you by listing a few feats that maximize the wizard's potential.

10. Fey touched

This feat grants a +1 to a character's Intelligence, Wisdom, or Charisma score. It gives them the ability to learn Misty Step as well as one first-level divination or enchantment spell.

Its most essential feature is the increase in the number of spells known by the character.

Details: http://dnd5e.wikidot.com/feat:fey-touched

9. Shadow Touched

Shadow Touched includes the spell Invisibility as well as a first-level spell from the illusion or necromancy schools of magic. Shadow Touched is a stronger choice than Fey Touched because Invisibility is more likely to be used frequently than Misty Step.

Details: http://dnd5e.wikidot.com/feat:shadow-touched

8. Telekinetic

The Telekinetic Feat is one great way to add more spells to your sorcerer’s repertoire. There are no prerequisites for this Feat that are based on a character's race, stat level, or moral orientation, therefore it can be chosen by any character, It's just a beneficial skill to have in general.

Details: http://dnd5e.wikidot.com/feat:telekinetic

7. Spell Sniper

Enemies should be kept as far away from you as you can. In that case, Spell Sniper can assist you. Every spell that allows you to make an attack roll has its range increased by two. It would be tempting to combine this with long-range spells in order to cover as much ground as possible, but shorter ranged spells can benefit greatly from it.

Details: http://dnd5e.wikidot.com/feat:spell-sniper

6. Elemental Adept

This feat allows you to deliver more damage while utilizing their chosen damage type, regardless of any resistance an opponent may have to it.

With the aid of this feat, a wizard may concentrate on one damage kind without worrying about creatures that could be resistant to it. Due to their inclination to concentrate on a certain elemental type, evocation and war magic wizards are perfect candidates for this feat.

Details: http://dnd5e.wikidot.com/feat:elemental-adept

5. War Caster

Concentration spells carry a certain amount of risk. The spell may come to an end if the caster loses focus due to injury or another complication. War Caster can assist prevent this from happening. Any caster with the War Caster feat has an automatic advantage on saving throws to maintain focus.

Details: http://dnd5e.wikidot.com/feat:war-caster

4. Metamagic Adept

By selecting this feat, wizards can get two sorcery points and a new metamagic choice. 

This feat can both make metamagic available letting wizards further customize and revamp their spells in creative ways.

Details: http://dnd5e.wikidot.com/feat:metamagic-adept

3. Eldritch Adept

The Eldritch Adept feat enables wizards to use Eldritch Invocations, a capability usually exclusive to the warlock class. Even though several of the invocations have requirements, they all promise increased power.

Details: http://dnd5e.wikidot.com/feat:eldritch-adept

2. Keen Mind

When using Keen Mind, a character's Intelligence ability score is increased by 1, which is always a good choice for a wizard whose spellcasting ability is Intelligence-based. By possessing a mental compass, recalling all they have heard and seen, and constantly being aware of the time, it also enables the character to maintain a sense of direction.

Details: http://dnd5e.wikidot.com/feat:keen-mind

1. Resilient

Because the wizard's buff/debuff spells, which make up a substantial component of its support skills, and its over-time devastating spells are so important, the ability to sustain focus is required. 

Maintaining concentration is critical, especially if the wizard is using combative power and taking up a more active, hand-to-hand role in fighting.

Details: http://dnd5e.wikidot.com/feat:resilient

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Born in a land where the sun forever blazes comes a man with an undying love for gaming, Jose enjoys nothing more than spinning tales about the multiverse of creativity to captivate and inspire.
Gamer Since: 2008
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