[Top 10] CoD Modern Warfare Best Weapons

CoD Modern Warfare Best Weapons
These may (or may not) be included in this list... go find out!


Today I will be talking about the top 10 weapons in Modern Warfare. If you’re new to the game, or more likely, you’re getting bored of your typical classes or looking for a way to up your game, look no further. I will be showing you some top tier weapons that will be sure to give you an advantage in all game modes.

10. AS VAL (Best for playing short-mid range distance)

Weapon intro: 

The AS VAL is a new release gun that came out in season 6. This gun is one of my personal favorites due to its’ versatility. Between the longer range ability with the 10 round magazines or the incredibly short kill times at closer range with 20/30 round magazines, this gun will have you lasering people and making them rage.

Why AS VAL is great:

  • Can be used in both multiplayer and Warzone.
  • Has a 10 round magazine option that increases the damage even though that changes it to semi-automatic.
  • With the 10 round mag, it makes this gun a 1-3 shot weapon.
  • This gun can be played like a marksman, an SMG, or an ar.
  • Equipped with the 20/30 round magazines, it plays like an SMG with the power of an assault rifle with a 3-6 shot kill depending on range and zones hit. 
  • This weapon comes standard with a silencer no matter the attachments you add.
  • The way I see it the only downfall to this gun is the recoil which can easily be controlled with certain attachments. 

AS VAL details: https://zborgaming.com/modern-warfare-weapon-infographics/assault-rifle-infographics/as-val/

9. Renetti (Best for incredibly quick, short-range engagements)

Weapon intro:

The Renetti was released during season 3 of Modern Warfare. The Renetti is a very solid sidearm that many people use as their primary during multiplayer matches especially. This weapon has a fairly solid damage profile to begin with, as well as some fantastic attachments to turn this gun into a beast.

Why Renetti is great:

  • Base Renetti is a two-shot to the head and 3-6 shots anywhere else.
  • It gets really interesting when you start adding attachments such as akimbo and the burst mod which turns this gun into an easily 1 shot kill up close and 2-4 shots at a little further distance. The time to kill with this is around 135ms.
  • Magazine up to 27 rounds making this a great weapon to get multiple kills before even having to reload. Although this lowers your movement speed it does make it worth it in my opinion however you could go with the 21 round as well.
  • With this equipped you have a fairy competitive movement speed depending on attachments. 
  • This weapon already has incredible recoil control with the base that can only get better with attachments. 
  • Overall, this gun is very quick in every aspect. You get a quick movement speed, a solid ADS, and incredible time to kill.

Renetti details: https://zborgaming.com/modern-warfare-weapon-infographics/handgun-infographics/renetti/

8. SP-R 208 (Best for mid-long range marksman)

Weapon intro: 

This marksman is a fantastic option for anyone who likes the Kar98k or similar weapons. Once again, this gun is great for both multiplayer and Warzone matches. This gun is pretty much a one-shot no matter what but could be two if you hit limbs which makes it a great option to crank out kills.

Why SP-R 208 is great:

  • Super easy to be knocking out 1-2 shot kills short-mid range and headshots are a one-shot kill out to 53 meters.
  • Excellent hip-fire accuracy for close encounters.
  • The rate of fire is a bit slower but with the feather bolt, it boosts it to a competitive 71 RPM. 
  • Adding the .338 Lapua rounds does make this gun more powerful making it only a 2 shot when you are hitting limbs still dealing 93 damage there. 
  • In Warzone, this gun can hit one-shot kills even with full armor if you hit headshots and only a goes up to 3 shots hitting stomach or limbs which is still pretty fantastic considering the potential 71 RPM

SP-R 208 details: https://zborgaming.com/modern-warfare-weapon-infographics/marksman-rifles/sp-r-208/

7. MP7 Best for newer players)

Weapon intro:

The MP7 is somewhat controversial about whether it’s a decent gun or not but here’s why I like the MP7. It has solid recoil control and a great fire rate. The MP7 can be beaten, but for people who struggle with recoil and have lower accuracy, this is a very solid choice. 

Why MP7 is great:

  • As I said, the recoil on this gun is fairly minimal for an SMG and that makes it very easy to control and help your accuracy.
  • On the higher end of RPM with about 968 again making this great for players who may miss a shot or two. 
  • You can equip the 50 round magazine which will decrease movement a little bit but again not a top concern as a newer player. 
  • With an average time to kill coming in around 250ms, you will be just behind some other guns on this list but still be beating out a solid amount of loadouts.
  • Your base ADS with this gun will be right at 200 ms but this can be significantly decreased with the right attachments bringing it down to mid to low 100’s. 

MP7 details: https://zborgaming.com/modern-warfare-weapon-infographics/smg-infographics/mp7/

6. M4A1 (Best for strategic engagements)

Weapon intro:

This gun has been one of my favorites in the past. This gun can be a great AR option and fantastic for some bigger maps where you have a bit more distance to cover. The reason I say strategic is that you can’t necessarily storm a building with multiple enemies inside, you have to have more thought out engagements.

Why M4A1 is great:

  • There is undoubtedly some recoil to deal with here, however, the nice thing about this gun is that it is very consistent and predictable.
  • The gun does come stock with about a 4-5 shot kill but can be reduced down to a 3 shot with the Socom rounds. 
  • It has an ambitious 833 RPM with the standard 30 round magazine making time to kill around 250-300ms.
  • You can use this gun at longer ranges which gives you an excellent way to be a support for your teammates who are rushing.
  • Finally, this gun comes standard with a higher than average accuracy again making it a great gun for support but helping you for those fewer up-close fights.

M4A1 details: https://zborgaming.com/modern-warfare-weapon-infographics/assault-rifle-infographics/m4a1/

5. HDR (Best for quick scoping)

Weapon intro: 

The HDR is my personal favorite for sniping because of the excellent range and quick scoping abilities. With the right attachments, this gun is a beast for any range of fights and any size map. 

Why HDR is great:

  • With FMJ perk on this gun, you can still get one-shot kills through walls.
  • With FTAC Stalker-Scout stock and Tac-Laser, this gun becomes a monster quick-scoper.
  • ADS comes in at just over 600ms but can be brought down to right around 500ms with the above attachments. 
  • In Warzone, this is still a one-shot to the head or 2-3 anywhere else with full armor making this an incredible option to get stealthy long-range kills and being able to do so without alerting their teammates. 
  • As much as I like quick scoping with this gun it is also very effective for typical sniping. Attached with a monolithic suppressor it makes the bullet dropoff around 111 meters. 

HDR details: https://zborgaming.com/modern-warfare-weapon-infographics/sniper-rifles/hdr/

4. JAK-12 (Best for close and quick engagements) 

Weapon intro:

Personally, I have never mastered the JAK-12 but I have definitely raged from getting destroyed by it. This gun on smaller maps (shipment) is an absolute beast. If you get skilled with this weapon you will be getting insane K/D’s.

Why JAK-12 is great:

  • With an RPM just under 300, this shotgun blows others out of the water.
  • Combined with the 32 round magazine and the damage profile of this gun, it is an absolute nightmare for your enemies.
  • You also have the option for the 8 round dragons breath ammo which can hit multiple people and dealing fire damage as well.
  • Build this out for mobility and take it into close-quarters combat and you’ll be sure to beat out the competition.
  • ADS is also very important with shotguns and this weapon has wonderful ADS at about 300ms

JAK-12 details: https://zborgaming.com/modern-warfare-weapon-infographics/shotguns/jak12/

3. PKM (Best lmg for support)

Weapon intro:

The PKM is, in my opinion, the best LMG in the game. You can turn this into a long-range weapon or focus on mobility so that you can win more mid-range encounters. 

Why PKM is great:

  • The recoil on this weapon is one of the easiest to control considering it pretty much goes straight up with a little wobble to either side.
  • It comes with a base firing rate of 750 RPM.
  • It is a 3-4 shot kill weapon combined with the damage profile it makes the time to kill at about 160ms.
  • ADS runs about 300ms and although this gun can be quite taxing on your movement speed, that can be cured by using a pistol as a side while you move to different locations.
  • Has 100 round magazines which means you can realistically clear 10-15 bodies before needing to reload.

PKM details: https://zborgaming.com/modern-warfare-weapon-infographics/light-machine-gun-infographics/pkm/

2. Crossbow (Best for a change of pace)

Weapon intro: 

Honestly, this weapon is just super fun. In my opinion, it’s not ever going to be a primary weapon for me but when you’re just looking to have some fun it can be a great option. The explosive arrows for this are incredibly fun and you can get some pretty sick kills with it.

Why the Crossbow is great:

  • You can equip explosive arrows that can potentially get multi-kills if people are grouped near each other and will get you a kill no matter where you hit them.
  • Although not necessarily realistic, you can snipe with this weapon. The damage drop off is essentially non-existent but you do have to compensate for the drop of the arrow at longer distances. 
  • It comes with a base fire rate of 14 RPM and you have a 300ms ADS time.
  • You can recover your arrows if they are standard tip arrows.
  • As stated before this gun is not ever going to beat out a marksman or a sniper but honestly, it is just so much fun to use and you’ll be sure to get some interesting clips.

Crossbow details: https://zborgaming.com/modern-warfare-weapon-infographics/marksman-rifles/crossbow/

 

1. MP5 (Best for running and gunning)

Weapon intro:

The reason I’m putting this as number one is mainly due to my preference. This gun has been my main since the beginning of Modern Warfare and I think it’s an absolute beast. The options for attachments especially with magazines and ammo put this at number one in my book.

Why MP5 is great:

  • It is an extremely well-balanced weapon between mobility, accuracy, and lethality.
  • A base ADS of 200ms with the potential to go down into lower 100ms.
  • Attaching the 30 round 10mm magazine makes the recoil on this gun much more predictable and controllable.
  • It has an average DPS of around 450 and takes between 3-5 shots to kill.
  • The time to kill comes in at an average of about 300ms.
  • Because of the mobility with a base movement speed of 98%, you can be charging and getting kills no problem while out-maneuvering your enemies.

MP5 details: https://zborgaming.com/modern-warfare-weapon-infographics/smg-infographics/mp5/

 

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As a true indoors man, I often love hiking hundreds of blocks at a time, practicing my sniping (typically in verdansk), and flying my car through the air to play soccer.
Gamer Since: 2010
Favorite Genre: FPS
Currently Playing: Subnautica
Top 3 Favorite Games:Call of Duty: Black Ops II, Rocket League, Grand Theft Auto V


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