[Top 5] MTG Arena Best Landfall Decks!

MTG Arena Best Landfall Decks
Locus of the banned

With our return to zendikar, one of the most powerful mechanics in the game returns. Landfall allows abilities to trigger as you deploy lands onto the battlefield. Lucky for us, returning to this plane brings the return of cards that let you ramp up fast and explore your deck for the lands you need to get these triggers.. Here we go with the best landfall decks in the arena right now. 

5) Mutate & the beasts

Fables tell of a passage to a land full of beasts

The power of mutating is not going away folks. This mechanic allows you to take those creatures you have with landfall and just make them better. Why settle for a regular creature with a landfall trigger, when you can mutate it to wreck hard?

What is fun about this deck?

  • You can mutate every creature you play 
  • Green and white color pairing
  • Exploit landfall for massive stomp damage 
  • Play a mid range approach that can overwhelm and survive
  • Cheats out lands and develops your board for free

How this deck is played.

  • Deploy your lands for that sweet colored mana 
  • Start to ramp with the goose and cast some creatures
  • Use your removal as needed while planing out which creature to mutate 
  • If the game pace is getting out of hand clean the board with shatter the sky 
  • Use the mutated monsters to stomp all over your opponent and watch those lands pile up


4 Branchloft Pathway

4 Fabled Passage

8 Plains

3 Banishing Light

4 Felidar Retreat

2 Shatter the Sky

4 Auspicious Starrix

4 Migratory Greathorn

2 Shepherd of the Flock

2 Sejiri Shelter

2 Cubwarden

2 Glass Casket

4 Gemrazer

3 Selfless Savior

7 Forest

3 Alseid of Life's Bounty

2 Gilded Goose

4)Enchanted landfall

The cats await the landfall triggers to enter the fight

Combining the enchanting world of theros with the landfall power of zendikar, we have a deck that uses both to grow and prosper. Using constellations for damage and landfall to create tokens, together make a fun midrange Selesnya deck for standard. 

What is fun about this deck?

  • Mid range play style for aggressive and defensive approaches
  • Green and white come together to put up a fight
  • Runs tons of enchantments for defense and offense 
  • Landfall makes the creatures and enchantments go
  • Provides both protection and removal

How this deck is played 

  • Deploy your lands for your mana 
  • Cast as many enchantments as you can
  • Time your land drops to get the most value off the landfall triggers
  • Watch your board state grow till you have the power needed to win
  • Use the removal and protection to create your kill window and take your shot


4 Felidar Retreat

4 Nessian Wanderer

4 The Birth of Meletis

3 The Binding of the Titans

4 Wolfwillow Haven

1 Kabira Takedown

4 Dryad of the Ilysian Grove

2 Kazandu Mammoth

2 Calix, Destiny's Hand

3 Archon of Sun's Grace

7 Plains

2 Elspeth Conquers Death

4 Fabled Passage

6 Forest

4 Branchloft Pathway

2 Banishing Light

4 Setessan Champion

3)Mono-green landfall

Mammoths are always fans of landfall and they will let you hear it

For big stomping power all we need is some green. This deck relies on the landfall triggers to allow cards like scute swarm to go wide. It can also empower cards like kazandu mammoth to just trample over your opponent. Wreck hard with some aggro and let the landfall triggers help you deal the damage you need

What is fun about this deck?

  • Classic green stomping aggro 
  • Landfall allows your creatures to just stomp down hard 
  • Ramps up fast to play larger costs spells early on
  • Consistent card draw without mana fixing 
  • Call upon powerful beasts to deal insane damage

How this deck is played

  • Deploy forests for mana 
  • Ramp with that good old goose 
  • Start calling in your creatures 
  • Buff them with landfall triggers 
  • Swing out and stomp your opponent into exile 


2 Ancient Greenwarden (ZNR) 178

2 Gilded Goose (ELD) 160

3 Auspicious Starrix (IKO) 144

3 Gemrazer (IKO) 155

4 Beanstalk Giant (ELD) 149

4 Kazandu Mammoth (ZNR) 189

4 Lotus Cobra (ZNR) 193

4 Migratory Greathorn (IKO) 165

4 Scute Swarm (ZNR) 203

4 Tangled Florahedron (ZNR) 211

2 Khalni Ambush (ZNR) 192

2 Bala Ged Recovery (ZNR) 180

2 Turntimber Symbiosis (ZNR) 215

4 Roiling Regrowth (ZNR) 201

12 Forest (ZNR) 278

4 Fabled Passage (M21) 246

2)Gruul Adventures 

Only you can prevent brushfires

Adventures just add to the fun of having landfall triggers. The adventures used allow you search out lands and deal damage. Find the lands you need to deal the damage you need to kill. 

What is fun about this deck?

  • Ramps hard early game 
  • Adventures allow you to search out lands 
  • Cast powerful creatures early game because of that nice amount of ramp
  • Gruul red and green color pairing 
  • Aggressive playstyle as a good Gruul deck should have 

How this deck is played

  • Deploy lands for your mana
  • Use that goose to ramp up your power 
  • Cast the cheap creatures that have landfall triggers
  • Use your adventures to deal damage and search out your lands
  • Deploy even more lands to exploit the landfall and smash your opponent 


2 Feasting Troll King

2 Brushfire Elemental

2 Kogla, the Titan Ape

2 Klothys, God of Destiny

2 Tajuru Blightblade

3 Bonecrusher Giant

4 Beanstalk Giant

4 Kazandu Mammoth

4 Gilded Goose

3 The Great Henge

3 Slaying Fire

2 Cultivate

4 Shatterskull Smashing

2 Trail of Crumbs

1 Vivien, Monsters' Advocate

2 Ugin, the Spirit Dragon

4 Fabled Passage

4 Mountain

4 Cragcrown Pathway

8 Forest

1)Gruul Aggro

Fire dog go burn

The most consistent deck on this list for ferocity and landfall exploration. It ramps up fast, deals tons of damage, and uses the triggers of landfall the best with the staple of zendikar standard Scute Swarm.

What is fun about this deck?

  • Extremely consistent 
  • Harnesses the ban worthy power of the swarm 
  • Solid ramping capabilities 
  • Plenty of ways to deploy and search out land 
  • Red and green blazing fast playstyle

How to play this deck

  • Deploy lands for mana 
  • Ramp as much as you can possibly ramp
  • Play scute swarm 
  • Mutate migratory greathorn onto scute swarm 
  • Continue to mutate it and search out lands till you can send in a stamped to swing


4 Fabled Passage

4 Akoum Hellhound

4 Skyclave Pick-Axe

3 Brushfire Elemental

4 Lotus Cobra

2 Shatterskull Smashing

1 Nahiri's Lithoforming

4 Kazandu Mammoth

4 Skyclave Geopede

4 Mountain

2 Scute Swarm

4 Roiling Regrowth

2 Kazuul's Fury

4 Migratory Greathorn

1 Moraug, Fury of Akoum

1 Phylath, World Sculptor

2 Turntimber Symbiosis

4 Forest

4 Cragcrown Pathway

2 Valakut Exploration


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Avid gamer, casual planeswalker and occasional cunning linguist. James is an encyclopedia of comic book heroes,anime superpowers, video game trivia and grammar when it counts.
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