Rosales
Born and raised in California, Diana started off her childhood surrounded by games and art. Her very first games were mainly on PC.

By highschool, she had become a fan of Assassin's Creed, in which the franchise had inspired her to study at the Academy of Arts University for four years. She became a historical geek after playing said games.

She had explored different aspects of game design, from game theory to coding. She has developed an understanding of all parts of game develop, becoming an expert on not only what makes a game fun, but also what makes a game marketable.

She had developed many different game ideas, written countless documents, and even had developed two prototypes. She was also a part of a team in her class as a level designer, and from that team, two games were published online. She experienced what it was like to be in the world of game development.

She loves to write stories, documentation, even asset lists for her games. In highschool, she won an award for being a creative writer. In University, she was known for being a professional writer with high attention to detail.

She has lead her own game team for one of her current
developing games and accomplished many milestones for her game.

Some of her favorite topics are nostalgic games vs new games, character development, and RPG games like Skyrim.

She plays a variety of games, but her favorite genres are narrative driven games like Detroit: Become Human.
Gamer Since
2004
Currently Playing
Assassin's Creed IV Black Flags