Age of Empires IV Explains Historical Research Behind Mexican Civilization In-Game

Age of Empires IV Explains Historical Research Behind Mexican Civilization In-Game
Time to fetch your sombrero.


Age of Empires has released a detailed breakdown in a news release of how the historical research was conducted for the development of the Mexican civilization as part of Age of Empires IV.

On 23 November 2021 at 11:55 PM CET Age of Empires tweeted a statement saying, “Our teams have been hard at work to make the Mexican civ fun and engaging to play while celebrating and honoring Mexican history and culture. Take a look behind the scenes at the Mexico civ and how it was inspired by history.”

Mexican city in Age of Empires 4. Image by Age of Empires.

According to the news release by Age of Empires, they used 3 key elements of the Mexican civilization for Age of Empires IV. The first element is the Mexican Priest, the second is the Mexican General, and the third is the Mexican Flag.

As stated in their news release “For the Priest character, “el Padre” in Spanish, Miguel Hidalgo y Costilla served as our guide in developing the character.” Miguel was a Roman Catholic priest. He took over his brother’s parish in 1803.

Age of Empires IV Mexico flag. Image by Age of Empires.

The Mexican General is based on Ignacio Allende y Unzaga, who led the Spanish Army in Mexico. 

According to the Age of Empires news release, he was the inspiration behind the Mexican General “Because of his fearlessness in standing up to the Spanish authorities…”, and because “he helped spark one of the most significant battles in Mexican history.”

Lastly, the in-game Mexican flag is not the official Mexican flag as it is known today due to a law signed by President Gustavo Diaz Ordaz in 1968, protecting the use of the Mexican flag for official government use only.

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