[Top 10] Dragon’s Dogma: Dark Arisen Best Weapons (And How To Get Them)

Dragon's Dogma: Dark Arisen Best Weapons and How to Get Them


10. Scalding Razors

The Scading Razors glow with burning heat.

How to get the Scalding Razors and more powerful enchanted weapons early.

These weapons are used by the strider, ranger, assassin, and magick archer vocations. They do what they imply, which is that they burn whoever they slice and stab. You can get these weapons pretty early on in the game, as they are sold by the vendor Madeleine. Some interesting points about the Scalding Razors are:

That it’s fire-enchanted which, like all weapons, can be upgraded for increased power.

The materials needed to upgrade these weapons can be found throughout Gransy, so keep hold of your materials.

Though these weapons are sold by vendors, they can be found at multiple locations throughout Gransys.

Weapon stats: Scalding Razors | Dragon's Dogma Wiki | Fandom

 

9. Eden’s Warden

Wield an almost-flaming sword like an angel of light.

How to get the Eden's Ward and more powerful enchanted weapons.

If you’ve always wanted to wield a flaming sword, then Eden’s Ward is the weapon of choice for your fighter, mystic knight, or assassin vocation. This weapon can be found in multiple locations, like the Scalding Razors, so remember to save if you decide to follow the instructions on the YouTube link. Some interesting points about Eden’s Ward are:

That the sword pairs well with the fire enchanted shield called Scorched Pelta, completing your fire elemental character build.

This weapon may be found in a multitude of locations, including a simple purchase from the merchant Reynard.

When you fully upgrade this weapon, the magick enchantment more than doubles in magick attack power.

Weapon stats: Eden's Warden | Dragon's Dogma Wiki | Fandom

 

8. Force Hatchet

This weapon really does reseamble a hatchet of some kind.

Witness the location of this weapon and a showcase of its power.

This weapon increases your damage output with each successive hit, and after ten hits, the blade and your character glow blue, and your power is doubled. But the catch is that you can’t get hit; otherwise, the power output will reset back to its default attack power. Some interesting points about the Force Hatcher are:

The physical attack of your secondary weapon, shields or bows, is also increased.

Magick damage or spells are not increased even if enchanted.

The power boost effect can be unending, unless you are hit or you travel to another region.

Fall damage does not disable the power boost.

Weapon Stats: Force Hatchet | Dragon's Dogma Wiki | Fandom

 

7. Royal Alms

The hammar of wealth.

Check out its abilities in this short video.

If you’re a money hoarder or simply need to save for a specific armor set or a weapon, then look no further as the Royal Alms is the weapon for you. Why, I hear you ask? Well, it’s because the Arisen will receive five gold pieces with every successful strike. Cool, right? Some interesting points about the Royal Alms are:

If you can find an NPC that cannot be staggered or killed, then striking them for about ten minutes will make you rich.

This weapon can be purchased at The Black Cat.

This weapon can only be used by the Mystic Knight.

Weapon stats: Royal Alms | Dragon's Dogma Wiki | Fandom

 

6. Dragon’s Flight

Look at how badass this weapon looks!

A short video which shows the weapon in action.

Dragon’s Flight doubles the damage done against all dragons. In case you’re wondering, of all the longsword weapon types, this one does the most damage against dragons and can only be used by warriors. But don't worry, if you don't want to play a warrior vocation, you can give this weapon to your pawn. Some interesting points about the Dragon’s Flight are:

It’s so named because the blade resembles a dragon in flight. Go on, take another look at the picture.

This weapon can be purchased at The Black Cat.

This weapon increases not just attack power against dragons but also some of your core skills.

Weapon stats: Dragon's Flight | Dragon's Dogma Wiki | Fandom

 

5. Hellfang

The most intimidating shield you've ever seen.

Take a look at the Hellfang in combat against a canine beast.

The Hellfang is a shield that can be used by the fighter and assassin vocations. Wielding it increases damage done against all beasts, including wolves, boars, chimeras, and more. This shield can be purchased at The Black Cat. Some interesting points about the Hellfang are:

If you look carefully, you will see that the shield’s face resembles a wolf.

The Hellfang doubles both physical and magick attack power against beasts.

The materials needed to upgrade this shield are all dropped by beasts, so keep an eye on your loot.

Weapon stats: Hellfang | Dragon's Dogma Wiki | Fandom

 

4. Evil Eyesight

Isn't it a sight for sore eyes?

An anstistaff that looks like no other.

Finally, a weapon for you sorcerers out there. The Evil Eyesight looks so ominous, but that’s because it boosts almost all of your stats and damage power against the Evil Eye monster. This antistaff can be purchased for a small fee at The Black Cat, but if you find that it’s too expensive right now, then you should get your hands on the Royal Alms and build up those gold pieces during battle. Some interesting points about the Evil Eyesight  are:

Materials to upgrade this antistaff can only be found when looting defeated eye creatures.

When facing an eye creature, both physical and magick attack power is increased.

This weapon can be gifted to your pawn.

Weapon stats: Evil Eyesight | Dragon's Dogma Wiki | Fandom

 

3. Legion’s Might

The unassuming weapon of a magick user.

Have a look at what makes this weapon a must-have for your pawn.

Legion’s Might can be used by sorcerers, mages, and mystic knights, and it can be purchased at, you guessed it, The Black Cat. What does this weapon do, I hear you ask? Well, you’re in for a treat because when this staff is wielded by your pawn, it revives them when they fall unconscious. I know it’s great, right? Now, though it automatically revives fallen pawns, it does not revive pawns who have been sent back to the rift after death. Some interesting points about the Legion’s Might are:

If a pawn is petrified, the staff will not work.

This has no effect if wielded by the Arisen.

There are a few attacks and circumstances that the staff will not revive your pawn from, including if your pawn jumps off a cliff.

Weapon stats: Legion's Might | Dragon's Dogma Wiki | Fandom

 

2. Repeller Bow

The bow that feeds its wielder health all day.

Check out exactly how this shortbow works.

This is a shortbow, which means that it can be wielded by a strider or an assassin. This weapon gives the damage output as health to the wielder, but only if the enemy is shot unaware. The bow is part of the DLC Weapon Pack: The Debilitator, but as you’ve probably guessed, it can also be purchased at The Black Cat. Some interesting points about the Repeller Bow  are:

Non-aggressive animals like deer will always grant the health benefit, even if they become aggressive.

On non-hostile humans or pawns, your player will not receive the health benefits.

This weapon can be gifted to another pawn, so it may be a good idea to align your pawn as a sneaky distant persona in battle.

You can receive up to 40 HP per second from the damage inflicted on unaware targets.

Weapon stats: Repeller Bow | Dragon's Dogma Wiki | Fandom

 

1. Bezel Crown

The longbow of experience.

A demonstration of the weapon against a cyclops.

This large bow can be used only by the ranger vocation and can be purchased at The Black Cat or received for free with the DLC Weapons Pack: The Debilitator. The Bezel gives your player a much greater amount of experience after defeating your enemy. Some interesting points about the Bezel are:

The effect does not stack on hard mode.

You must make the final hit to benefit from the increased experience.

Having this weapon equipped increases stamina usage for skills and running.

Weapon stats: Bezel Crown | Dragon's Dogma Wiki | Fandom

 

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