Dark Souls 2 Review and Gameplay
You will Die, and Die, and Die Again
You will be completely alone
Dark Souls 2 felt very familiar to faithful fans of the franchise, but it was also open enough for new players to get immersed in the new game world. The game is punishing as one would expect from any installment of the Souls series, and it is definitely a worthy successor to the 2011 predecessor. In this review we will take a look at 10 specific aspects of the game and see how well they are executed:
You show up in Drangleic but you have no idea why
The story is one of the reasons why this game is so easy to jump into for new Souls players. In the entire Franchise, including the newly released Bloodborne, we never really know what is going on. The game developers don’t spoon-feed us the information like most other games do, but instead place clues on items and in dialogue that you can trigger from the few NPC’s.
In Dark Souls 2 you arrive at the gates of Drangleic, a mystical land rumored to host a mighty soul that can cure the undead curse. Your character is another hopeless bearer of the undead curse that came to Drangleic out of desperation. You learn from a guide that you meet that you must procure 4 mighty souls from ancient powerful beings. After you have done this you must confront the King of the land and link the original flame again.
If any of this sounds confusing, it is because it is. It’ll take you multiple playthroughs to understand the story. I have spent countless hours playing the game and I still need to look up information online. One of the beautiful things about Dark Souls 2 is that you can spend hours upon hours diving in to the lore and learning more about why you’re doing what you’re doing in the game.