10 Things Firaxis Should Do To Make Xcom 3 Epic: Page 7 of 11

xcom 3 review
Vipers were a... sinister addition to the franchise.


7) Give Us a Larger Variety of Aliens

In Enemy Unknown, we were subject to the sinister operations of 16 different species of alien soldiers. In XCOM 2, we have 18. For the next addition to the franchise, we ought to have at least 30 different creatures to face off with in the heat of battle, with around 7 of them being special, unique aliens that will make us shudder with fear when we see them.

Increased alien variety would make encounters much more unpredictable, and it would be more difficult to build a perfect team or to plan any perfect strategies. Always you would fear the next wave of enemies. You'd never know what would come pouncing at you next.

 
Alien activity.

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Young gamer with a passion for writing.
Favorite Genre: RPG
Currently Playing: XCOM 2, Counter Strike: Global Offensive, Mount and Blade: Warband
Top 3 Favorite Games:The Elder Scrolls V: Skyrim - Dragonborn, Sid Meier's Civilization V, Dead Space 2


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