Starcraft 2 Legacy of the Void: 10 Important Things to Know: Page 2 of 4

Starcraft 2 Legacy of the Void
Starcraft 2 Legacy of the Void 10 Important Things to Know


3. Races

Starcraft 2 Races

The Three Powerful Races in Starcraft 2 (Image // us.battle.net)

Protoss – Known for their technological prowess, the Protoss excel in tactics and experience through decades of fighting. They have the ability to readily warp in reinforcements and structures, and can express their psionic capabilities by hailing storms or creating force fields in the battlefield, wreaking havoc to the opposition.

Terran – The Terran Dominion has military capability to rain down firepower to its enemy. Their power may lie in the defensive structures like the Planetary Fortresses or Bunker and powerful siege units like the Siege Tank. They have the ability to adapt to any situation and conquer the battlefield.

Zerg – The Zerg swarm is a force to be reckoned with. They have the ability to reinforce in great numbers and overrun bases with their fast and destructive units. They will outnumber and outposition your army easily so, beware.

4. New Units

Protoss

Adept – The adept is a slow-moving gateway unit that can only attack ground units. Using a glaive attack that deals bonus damage to light units, adepts can use its Psionic Transfer ability to project an image of itself and will teleport to it after a few seconds.

Disruptor – A disruptor is a light-mechanical unit extremely effective against clustered enemies. It can cast a Purification Nova that enables it to become invulnerable and have increased movement speed. After a few seconds it detonates and deals significant damage to an area around it.

Terran

Cyclone – A fast mechanical unit. It has the ability to “Lock On”, allowing it to continue firing even when it is moving. However, if the units move too far apart, the link will be broken. While locked on, its rate of fire will increase significantly.

Zerg

Ravager – An evolution of the Roaches, Ravagers have the ability to cast Corrosive Bile, a mortar-like ranged attack that deals damage to a small area after a short delay. It can damage both air and ground units, also disables force fields upon hit.

Lurker – Evolved from the Hydralisk, these creatures are powerful anti-ground ambushers capable of burrowing into the ground and attacking unsuspecting opponents that enter its domain. It has a linear attack capable of dealing splash damage in a line.

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